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[MacOS] Unable to create non-SRGB framebuffer #1177

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goddessfreya opened this issue Jun 30, 2019 · 1 comment
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[MacOS] Unable to create non-SRGB framebuffer #1177

goddessfreya opened this issue Jun 30, 2019 · 1 comment

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@goddessfreya
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#1175

@goddessfreya goddessfreya changed the title [MacOS] Unable to create non-SRGB framebuffer #1175 [MacOS] Unable to create non-SRGB framebuffer Jun 30, 2019
@kchibisov
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I'm not even sure macOS even has a way to do so. In general SRGB with OpenGL means that you can change the format with glEnable and this is only relevant with gles, where you can't change the format on the fly, so it all doesn't really matter for macOS.

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