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dark.md

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Substance look and feel - dark skins

Twilight

Available in the org.pushingpixels.substance.api.skin.TwilightSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceTwilightLookAndFeel can be used with one of the following options:

  • SubstanceLookAndFeel.setSkin(new TwilightSkin())
  • SubstanceLookAndFeel.setSkin("org.pushingpixels.substance.api.skin.TwilightSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceTwilightLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceTwilightLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceTwilightLookAndFeel");

Twilight

Twilight

Magellan

Available in the org.pushingpixels.substance.api.skin.MagellanSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceMagellanLookAndFeel can be used with one of the following options:

  • SubstanceLookAndFeel.setSkin(new MagellanSkin())
  • SubstanceLookAndFeel.setSkin("org.pushingpixels.substance.api.skin.MagellanSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceMagellanLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceMagellanLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceMagellanLookAndFeel");

Magellan

Magellan

Graphite

Available in the org.pushingpixels.substance.api.skin.GraphiteSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceGraphiteLookAndFeel can be used with one of the following options:

  • SubstanceLookAndFeel.setSkin(new GraphiteSkin())
  • SubstanceLookAndFeel.setSkin("org.pushingpixels.substance.api.skin.GraphiteSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceGraphiteLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceGraphiteLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceGraphiteLookAndFeel");

Graphite

Graphite

Graphite Chalk

Available in the org.pushingpixels.substance.api.skin.GraphiteChalkSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceGraphiteChalkLookAndFeel can be used with one of the following options:

  • SubstanceLookAndFeel.setSkin(new GraphiteChalkSkin())
  • SubstanceLookAndFeel.setSkin("org.pushingpixels.substance.api.skin.GraphiteChalkSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceGraphiteChalkLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceGraphiteChalkLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceGraphiteChalkLookAndFeel");

GraphiteChalk

GraphiteChalk

Graphite Aqua

Available in the org.pushingpixels.substance.api.skin.GraphiteAquaSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceGraphiteAquaLookAndFeel can be used with one of the following options:

  • SubstanceLookAndFeel.setSkin(new GraphiteAquaSkin())
  • SubstanceLookAndFeel.setSkin("org.pushingpixels.substance.api.skin.GraphiteAquaSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceGraphiteAquaLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceGraphiteAquaLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceGraphiteAquaLookAndFeel");

GraphiteAqua

GraphiteAqua

Graphite Gold

Available in the org.pushingpixels.substance.api.skin.GraphiteGoldSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceGraphiteGoldLookAndFeel can be used with one of the following options:

  • SubstanceLookAndFeel.setSkin(new GraphiteGoldSkin())
  • SubstanceLookAndFeel.setSkin("org.pushingpixels.substance.api.skin.GraphiteGoldSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceGraphiteGoldLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceGraphiteGoldLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceGraphiteGoldLookAndFeel");

GraphiteGold

GraphiteGold

Graphite Glass

Available in the org.pushingpixels.substance.api.skin.GraphiteGlassSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceGraphiteGlassLookAndFeel can be used with one of the following options:

  • SubstanceLookAndFeel.setSkin(new GraphiteGlassSkin())
  • SubstanceLookAndFeel.setSkin("org.pushingpixels.substance.api.skin.GraphiteGlassSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceGraphiteGlassLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceGraphiteGlassLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceGraphiteGlassLookAndFeel");

GraphiteGlass

GraphiteGlass

Raven

Available in the org.pushingpixels.substance.api.skin.RavenSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceRavenLookAndFeel can be used with one of the following options:

  • SubstanceLookAndFeel.setSkin(new RavenSkin())
  • SubstanceLookAndFeel.setSkin("org.pushingpixels.substance.api.skin.RavenSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceRavenLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceRavenLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceRavenLookAndFeel");

Raven

Raven