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On Windows, size of some widgets depends on physical screen resolution #300

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wch opened this issue Jan 13, 2020 · 1 comment
Open

On Windows, size of some widgets depends on physical screen resolution #300

wch opened this issue Jan 13, 2020 · 1 comment
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bug an unexpected problem or unintended behavior chromium 📺 Features that will require a chromium backend

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@wch
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wch commented Jan 13, 2020

On Windows, the size of some widgets depends on the resolution of the physical screen. For example, here's a screenshot taken on a headless machine in GitHub Actions:
001

And a screenshot of the same app taken on a laptop with a HiDPI resolution screen:
001

This is related to the same underlying issue as #298.

@hadley
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hadley commented Aug 7, 2020

Is this something that you think can be fixed with phantom.js or will require the chromote backend?

@hadley hadley added bug an unexpected problem or unintended behavior chromium 📺 Features that will require a chromium backend labels Aug 12, 2020
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Labels
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