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The material of upperarm.dae file of UR20 is broken.
<triangles material="UR20_DIFF_8bit_2K_png_002-material" count="938">
material UR20_DIFF_8bit_2K_png_002-material doesn't exist.
UR20_DIFF_8bit_2K_png_002-material
Moreover,
<instance_geometry url="#Cylinder_018-mesh" name="shoulder-mesh_004"/>
Threre is no bind material in this mesh.
The fix could be to use the material UR20_DIFF_8bit_2K_png_002-material and include a bind material in shoulder-mesh_004 as follows:
shoulder-mesh_004
<triangles material="UR20_DIFF_8bit_2K_png-material" count="938">
<instance_geometry url="#Cylinder_018-mesh" name="shoulder-mesh_004"> <bind_material> <technique_common> <instance_material symbol="UR20_DIFF_8bit_2K_png-material" target="#UR20_DIFF_8bit_2K_png-material"> <bind_vertex_input semantic="Cylinder_029-mesh-map-0" input_semantic="TEXCOORD" input_set="0"/> </instance_material> </technique_common> </bind_material> </instance_geometry>
The text was updated successfully, but these errors were encountered:
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The material of upperarm.dae file of UR20 is broken.
material
UR20_DIFF_8bit_2K_png_002-material
doesn't exist.Moreover,
Threre is no bind material in this mesh.
The fix could be to use the material
UR20_DIFF_8bit_2K_png_002-material
and include a bind material inshoulder-mesh_004
as follows:The text was updated successfully, but these errors were encountered: