From db95908bab34a1a6647cb5bce73c6426b822570c Mon Sep 17 00:00:00 2001 From: diaz Date: Sun, 2 Aug 2020 20:29:07 +0200 Subject: [PATCH] add caveats about random memory allocation --- README.md | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/README.md b/README.md index d0c899d..5fd1021 100644 --- a/README.md +++ b/README.md @@ -47,6 +47,15 @@ As an 'effect', you can add the 'Jack Send' effect to the appropiate Mixer Group To configure and connect Unity to the Jack server please use the Jack Editor Window under `Window -> Jack` +### Caveats + +For Windows: + +- If the Unity window loses focus then the sound will stop. To prevent this you can check the Run in Background checkbox in player settings. + +- You might need to recompile jack2 or disable the `Random memory allocations (Bottom-up ASLR)`, if Unity crashes on start. See this issue https://github.com/rodrigodzf/Jack-Audio-For-Unity/issues/15#issuecomment-527897023 + + ## Compiling the plugin In linux, you can use the included CMakeLists.txt to build the library: