From 8640c5fb662fc43ec4c05e2c515f5eb5df475eeb Mon Sep 17 00:00:00 2001 From: peepeetee <43021794+peepeetee@users.noreply.github.com> Date: Tue, 7 Mar 2023 13:07:47 -0800 Subject: [PATCH] implement rgb matrix for momokai keyboards (#19904) Co-authored-by: jack <0x6a73@protonmail.com> --- keyboards/momokai/tap_duo/config.h | 135 +++++++++++--------------- keyboards/momokai/tap_duo/rules.mk | 5 +- keyboards/momokai/tap_duo/tap_duo.c | 24 ++--- keyboards/momokai/tap_trio/config.h | 131 +++++++++++-------------- keyboards/momokai/tap_trio/rules.mk | 5 +- keyboards/momokai/tap_trio/tap_trio.c | 24 ++--- 6 files changed, 143 insertions(+), 181 deletions(-) diff --git a/keyboards/momokai/tap_duo/config.h b/keyboards/momokai/tap_duo/config.h index 555c7912d668..ca447bf9c6d1 100644 --- a/keyboards/momokai/tap_duo/config.h +++ b/keyboards/momokai/tap_duo/config.h @@ -38,84 +38,61 @@ //TODO: implement RGB Matrix #define RGB_DI_PIN F0 -#define RGBLED_NUM 4 -#define RGBLIGHT_HUE_STEP 8 -#define RGBLIGHT_SAT_STEP 8 -#define RGBLIGHT_VAL_STEP 8 +#ifdef RGB_MATRIX_ENABLE +#define RGB_MATRIX_LED_COUNT 4 +#define RGB_MATRIX_KEYPRESSES // reacts to keypresses +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 + // RGB Matrix Animation modes. Explicitly enabled + // For full list of effects, see: + // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects + #define ENABLE_RGB_MATRIX_SOLID_COLOR + #define ENABLE_RGB_MATRIX_ALPHAS_MODS + #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_BREATHING + #define ENABLE_RGB_MATRIX_BAND_SAT + #define ENABLE_RGB_MATRIX_BAND_VAL + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL + #define ENABLE_RGB_MATRIX_CYCLE_ALL + #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL + #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL + #define ENABLE_RGB_MATRIX_DUAL_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + #define ENABLE_RGB_MATRIX_RAINDROPS + #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + #define ENABLE_RGB_MATRIX_HUE_BREATHING + #define ENABLE_RGB_MATRIX_HUE_PENDULUM + #define ENABLE_RGB_MATRIX_HUE_WAVE + #define ENABLE_RGB_MATRIX_PIXEL_RAIN + #define ENABLE_RGB_MATRIX_PIXEL_FLOW + #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL + // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined + #define ENABLE_RGB_MATRIX_TYPING_HEATMAP + #define ENABLE_RGB_MATRIX_DIGITAL_RAIN - -/*== all animations enable ==*/ -// #define RGBLIGHT_ANIMATIONS -/*== or choose animations ==*/ - #define RGBLIGHT_EFFECT_BREATHING - #define RGBLIGHT_EFFECT_RAINBOW_MOOD - #define RGBLIGHT_EFFECT_RAINBOW_SWIRL - #define RGBLIGHT_EFFECT_SNAKE - #define RGBLIGHT_EFFECT_KNIGHT - #define RGBLIGHT_EFFECT_CHRISTMAS - #define RGBLIGHT_EFFECT_STATIC_GRADIENT - #define RGBLIGHT_EFFECT_RGB_TEST - #define RGBLIGHT_EFFECT_ALTERNATING - -// #ifdef RGB_DI_PIN -// #define DRIVER_LED_TOTAL 5 - -// #define RGB_MATRIX_KEYPRESSES // reacts to keypresses -// // # define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value -// #endif -// #ifdef RGB_MATRIX_ENABLE -// // # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value -// // RGB Matrix Animation modes. Explicitly enabled -// // For full list of effects, see: -// // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -// #define ENABLE_RGB_MATRIX_SOLID_COLOR -// #define ENABLE_RGB_MATRIX_ALPHAS_MODS -// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -// #define ENABLE_RGB_MATRIX_BREATHING -// // #define ENABLE_RGB_MATRIX_BAND_SAT -// // #define ENABLE_RGB_MATRIX_BAND_VAL -// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// #define ENABLE_RGB_MATRIX_CYCLE_ALL -// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -// // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -// // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -// // #define ENABLE_RGB_MATRIX_DUAL_BEACON -// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON -// // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// #define ENABLE_RGB_MATRIX_RAINDROPS -// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// #define ENABLE_RGB_MATRIX_HUE_BREATHING -// #define ENABLE_RGB_MATRIX_HUE_PENDULUM -// #define ENABLE_RGB_MATRIX_HUE_WAVE -// #define ENABLE_RGB_MATRIX_PIXEL_RAIN -// #define ENABLE_RGB_MATRIX_PIXEL_FLOW -// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL - -// // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -// // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP -// // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN - -// // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE -// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define ENABLE_RGB_MATRIX_SPLASH -// // #define ENABLE_RGB_MATRIX_MULTISPLASH -// #define ENABLE_RGB_MATRIX_SOLID_SPLASH -// // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -// #endif + // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + #define ENABLE_RGB_MATRIX_SPLASH + #define ENABLE_RGB_MATRIX_MULTISPLASH + #define ENABLE_RGB_MATRIX_SOLID_SPLASH + #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif diff --git a/keyboards/momokai/tap_duo/rules.mk b/keyboards/momokai/tap_duo/rules.mk index 0b56f37c994a..0459a2ad6b56 100644 --- a/keyboards/momokai/tap_duo/rules.mk +++ b/keyboards/momokai/tap_duo/rules.mk @@ -8,7 +8,8 @@ CONSOLE_ENABLE = no # Console for debug COMMAND_ENABLE = no # Commands for debug and configuration NKRO_ENABLE = no # Enable N-Key Rollover BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality -RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow AUDIO_ENABLE = no # Audio output - +RGB_MATRIX_ENABLE = yes +RGB_MATRIX_DRIVER = WS2812 LTO_ENABLE = yes diff --git a/keyboards/momokai/tap_duo/tap_duo.c b/keyboards/momokai/tap_duo/tap_duo.c index 2216c37f4318..bd5381083862 100644 --- a/keyboards/momokai/tap_duo/tap_duo.c +++ b/keyboards/momokai/tap_duo/tap_duo.c @@ -16,16 +16,16 @@ #include "tap_duo.h" -// #ifdef RGB_MATRIX_ENABLE -// led_config_t g_led_config = { { -// // Key Matrix to LED Index -// { 0, 1, 2, NO_LED, NO_LED, NO_LED} -// }, { -// // LED Index to Physical Position -// { 56, 0}, { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64} -// }, { -// // LED Index to Flag -// 4,4,4,2,2 -// } }; +#ifdef RGB_MATRIX_ENABLE +led_config_t g_led_config = { { + // Key Matrix to LED Index + { 0, 1, NO_LED, NO_LED, NO_LED} +}, { + // LED Index to Physical Position + { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64} +}, { + // LED Index to Flag + 4,4,2,2 +} }; -// #endif +#endif diff --git a/keyboards/momokai/tap_trio/config.h b/keyboards/momokai/tap_trio/config.h index ba2c74ee17ee..7a38599d11a9 100644 --- a/keyboards/momokai/tap_trio/config.h +++ b/keyboards/momokai/tap_trio/config.h @@ -25,81 +25,64 @@ //TODO: implement RGB Matrix #define RGB_DI_PIN F0 -#define RGBLED_NUM 5 -#define RGBLIGHT_HUE_STEP 8 -#define RGBLIGHT_SAT_STEP 8 -#define RGBLIGHT_VAL_STEP 8 +// #define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL -#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL +#ifdef RGB_MATRIX_ENABLE +#define RGB_MATRIX_LED_COUNT 5 +#define RGB_MATRIX_KEYPRESSES // reacts to keypresses +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 + // RGB Matrix Animation modes. Explicitly enabled + // For full list of effects, see: + // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects + #define ENABLE_RGB_MATRIX_SOLID_COLOR + #define ENABLE_RGB_MATRIX_ALPHAS_MODS + #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_BREATHING + #define ENABLE_RGB_MATRIX_BAND_SAT + #define ENABLE_RGB_MATRIX_BAND_VAL + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL + #define ENABLE_RGB_MATRIX_CYCLE_ALL + #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL + #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL + #define ENABLE_RGB_MATRIX_DUAL_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + #define ENABLE_RGB_MATRIX_RAINDROPS + #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + #define ENABLE_RGB_MATRIX_HUE_BREATHING + #define ENABLE_RGB_MATRIX_HUE_PENDULUM + #define ENABLE_RGB_MATRIX_HUE_WAVE + #define ENABLE_RGB_MATRIX_PIXEL_RAIN + #define ENABLE_RGB_MATRIX_PIXEL_FLOW + #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL - #define RGBLIGHT_EFFECT_BREATHING - #define RGBLIGHT_EFFECT_RAINBOW_MOOD - #define RGBLIGHT_EFFECT_RAINBOW_SWIRL - #define RGBLIGHT_EFFECT_SNAKE - #define RGBLIGHT_EFFECT_KNIGHT - #define RGBLIGHT_EFFECT_CHRISTMAS - #define RGBLIGHT_EFFECT_STATIC_GRADIENT - #define RGBLIGHT_EFFECT_RGB_TEST - #define RGBLIGHT_EFFECT_ALTERNATING + // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined + #define ENABLE_RGB_MATRIX_TYPING_HEATMAP + #define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// #ifdef RGB_DI_PIN -// #define RGB_MATRIX_LED_COUNT 5 - -// #define RGB_MATRIX_KEYPRESSES // reacts to keypresses -// // # define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value -// #endif -// #ifdef RGB_MATRIX_ENABLE -// // # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value -// // RGB Matrix Animation modes. Explicitly enabled -// // For full list of effects, see: -// // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -// #define ENABLE_RGB_MATRIX_SOLID_COLOR -// #define ENABLE_RGB_MATRIX_ALPHAS_MODS -// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -// #define ENABLE_RGB_MATRIX_BREATHING -// // #define ENABLE_RGB_MATRIX_BAND_SAT -// // #define ENABLE_RGB_MATRIX_BAND_VAL -// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// #define ENABLE_RGB_MATRIX_CYCLE_ALL -// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -// // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -// // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -// // #define ENABLE_RGB_MATRIX_DUAL_BEACON -// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON -// // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// #define ENABLE_RGB_MATRIX_RAINDROPS -// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// #define ENABLE_RGB_MATRIX_HUE_BREATHING -// #define ENABLE_RGB_MATRIX_HUE_PENDULUM -// #define ENABLE_RGB_MATRIX_HUE_WAVE -// #define ENABLE_RGB_MATRIX_PIXEL_RAIN -// #define ENABLE_RGB_MATRIX_PIXEL_FLOW -// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL - -// // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -// // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP -// // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN - -// // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE -// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define ENABLE_RGB_MATRIX_SPLASH -// // #define ENABLE_RGB_MATRIX_MULTISPLASH -// #define ENABLE_RGB_MATRIX_SOLID_SPLASH -// // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -// #endif + // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + #define ENABLE_RGB_MATRIX_SPLASH + #define ENABLE_RGB_MATRIX_MULTISPLASH + #define ENABLE_RGB_MATRIX_SOLID_SPLASH + #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif diff --git a/keyboards/momokai/tap_trio/rules.mk b/keyboards/momokai/tap_trio/rules.mk index 0b56f37c994a..0459a2ad6b56 100644 --- a/keyboards/momokai/tap_trio/rules.mk +++ b/keyboards/momokai/tap_trio/rules.mk @@ -8,7 +8,8 @@ CONSOLE_ENABLE = no # Console for debug COMMAND_ENABLE = no # Commands for debug and configuration NKRO_ENABLE = no # Enable N-Key Rollover BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality -RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow AUDIO_ENABLE = no # Audio output - +RGB_MATRIX_ENABLE = yes +RGB_MATRIX_DRIVER = WS2812 LTO_ENABLE = yes diff --git a/keyboards/momokai/tap_trio/tap_trio.c b/keyboards/momokai/tap_trio/tap_trio.c index 02bd0d3addc0..69b850e04cc0 100644 --- a/keyboards/momokai/tap_trio/tap_trio.c +++ b/keyboards/momokai/tap_trio/tap_trio.c @@ -16,16 +16,16 @@ #include "tap_trio.h" -// #ifdef RGB_MATRIX_ENABLE -// led_config_t g_led_config = { { -// // Key Matrix to LED Index -// { 0, 1, 2, NO_LED, NO_LED, NO_LED} -// }, { -// // LED Index to Physical Position -// { 56, 0}, { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64} -// }, { -// // LED Index to Flag -// 4,4,4,2,2 -// } }; +#ifdef RGB_MATRIX_ENABLE +led_config_t g_led_config = { { + // Key Matrix to LED Index + { 0, 1, 2, NO_LED, NO_LED, NO_LED} +}, { + // LED Index to Physical Position + { 56, 0}, { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64} +}, { + // LED Index to Flag + 4,4,4,2,2 +} }; -// #endif +#endif