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taus.ips.cfg
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MEMORY {
RAM: start = $0780, size = $0080, file = ""; # GAMEBSS init is limited to 255 bytes
IPSHDR: start = $0000, size = $0005;
SKIP_LEGAL_HDR:start = $0000, size = $0005;
SKIP_LEGAL: start = $8236, size = $0002;
JMP_INIT_GAME_STATEHDR:start = $0000, size = $0005;
JMP_INIT_GAME_STATE: start = $86E5, size = $0004;
JMP_RENDER_STATSHDR:start = $0000, size = $0005;
JMP_RENDER_STATS: start = $9645, size = $0004;
STATS_NUMBERHDR:start = $0000, size = $0005;
STATS_NUMBER: start = $9669, size = $0002;
HUNK1HDR:start = $0000, size = $0005;
HUNK1: start = $996A, size = $0003;
JMP_POST_GAME_STATSHDR:start = $0000, size = $0005;
JMP_POST_GAME_STATS: start = $9A4D, size = $0004;
JMP_STATS_PER_LINE_CLEARHDR:start = $0000, size = $0005;
JMP_STATS_PER_LINE_CLEAR: start = $9C9E, size = $0004;
GAME_BGHDR:start = $0000, size = $0005;
GAME_BG: start = $BF3C, size = $8000;
CODEHDR:start = $0000, size = $0005;
CODE: start = $F9EB, size = $0515;
CHART_IPSCHR: start = $0000, size = $8000;
IPSCHR: start = $0000, size = $8000;
IPSEOF: start = $0000, size = $0003;
}
SEGMENTS {
BSS: load = RAM, type = bss;
GAMEBSS: load = RAM, type = bss, define = yes;
IPSHEADER:load = IPSHDR;
IPSEOF: load = IPSEOF;
IPSCHR: load = IPSCHR;
CHART_IPSCHR:load = CHART_IPSCHR;
CODEHDR: load = CODEHDR;
CODE: load = CODE, define = yes;
HUNK1HDR: load = HUNK1HDR;
HUNK1: load = HUNK1, define = yes;
GAME_BGHDR: load = GAME_BGHDR;
GAME_BG: load = GAME_BG, define = yes;
STATS_NUMBERHDR: load = STATS_NUMBERHDR;
STATS_NUMBER: load = STATS_NUMBER, define = yes;
SKIP_LEGAL_HDR:load = SKIP_LEGAL_HDR;
SKIP_LEGAL: load = SKIP_LEGAL, define = yes;
JMP_STATS_PER_LINE_CLEARHDR: load = JMP_STATS_PER_LINE_CLEARHDR;
JMP_STATS_PER_LINE_CLEAR: load = JMP_STATS_PER_LINE_CLEAR, define = yes;
JMP_INIT_GAME_STATEHDR: load = JMP_INIT_GAME_STATEHDR;
JMP_INIT_GAME_STATE: load = JMP_INIT_GAME_STATE, define = yes;
JMP_POST_GAME_STATSHDR: load = JMP_POST_GAME_STATSHDR;
JMP_POST_GAME_STATS: load = JMP_POST_GAME_STATS, define = yes;
JMP_RENDER_STATSHDR: load = JMP_RENDER_STATSHDR;
JMP_RENDER_STATS: load = JMP_RENDER_STATS, define = yes;
}