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Setting whitewater boundary behaviour to 'Ballistic' actually kills particles instead of making particles ballistic #354

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rlguy opened this issue Jul 9, 2018 · 0 comments
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rlguy commented Jul 9, 2018

When the whitewater particle boundary behaviour is set to Ballistic, particles are actually killed when they leave the domain instead of continuing with a ballistic trajectory.

This bug has been fixed and will be included in the next version update (1.0.4). Until the next version is released, there is no workaround for this bug.

@rlguy rlguy added the bug label Jul 9, 2018
@rlguy rlguy closed this as completed Jul 9, 2018
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