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Unity 2019.2 missing Mono folder for steam_api64.dll #287

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starmindfr opened this issue Jul 5, 2019 · 2 comments
Closed

Unity 2019.2 missing Mono folder for steam_api64.dll #287

starmindfr opened this issue Jul 5, 2019 · 2 comments

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@starmindfr
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starmindfr commented Jul 5, 2019

Hello all is working fine in unity 2018 but after upgrading to 2019.2.0b7 the build run fine but on steam dll are all missing

Fallback handler could not load library H:/SteamLibrary/steamapps/common/Su Hack/suhack_Data/Mono/steam_api64
Fallback handler could not load library H:/SteamLibrary/steamapps/common/Su Hack/suhack_Data/Mono/steam_api64.dll

Hotfix : add a Mono folder before sending file to steam build and move DLL steam_api64.dll

NB :

  • I am using the steam app valid key check if this have any link.
  • The source steam_api64.dll is still inside /plugins but steam is looking inside /mono
@DaniMarti78
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DaniMarti78 commented May 25, 2020

Hi, I have the same issue, I tried the solution of #349 but still doesn't work for me. I'm using Unity 2018.4 ...

You can see my log here:
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/steam_api
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/steam_api.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/steam_api
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/libsteam_api
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/libsteam_api
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/steam_api
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/steam_api.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/steam_api
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/libsteam_api
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/CrumblingWorld/CrumblingWorld_Data/Mono/libsteam_api
[Steamworks.NET] Could not load [lib]steam_api.dll/so/dylib. It's likely not in the correct location. Refer to the README for more details.
System.DllNotFoundException: steam_api
at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RestartAppIfNecessary(Steamworks.AppId_t)
at Steamworks.SteamAPI.RestartAppIfNecessary (Steamworks.AppId_t unOwnAppID) [0x00005] in :0
at SteamManager.Awake () [0x00076] in <10b377fe9136400b99e5773cd2add28c>:0

@rlabrecque
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Hopefully what ever this was is fixed with #414

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