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someone threw an iron grenade at me. the cast bar showed up for a brief moment but disappeared way before the cast had finished, and a bit later the grenade hit me.
i think it has to do with the fact that nades can be casted while moving and your library has some build in checks for movement before a casts actually finished, in order to circumvent a bug where moving right after starting a spell does not trigger a cast failed message or something? this conflicts with casts that can be done while moving, though.
could this be fixed?
thanks for your work!
The text was updated successfully, but these errors were encountered:
hey, i am not 100% sure but i think it is only fixed for iron grenades. cant really test it atm since servers are in maintenance, was just watching a clip where i did not see a cast bar for a thorium grenade at all.
there are i think other throw-ables which give a cast bar that can be used while moving but i dont really know which. iron and thorium grenades are the commonly used ones, though. i might be able to come up with a more complete list after some testing.
hey,
someone threw an iron grenade at me. the cast bar showed up for a brief moment but disappeared way before the cast had finished, and a bit later the grenade hit me.
i think it has to do with the fact that nades can be casted while moving and your library has some build in checks for movement before a casts actually finished, in order to circumvent a bug where moving right after starting a spell does not trigger a cast failed message or something? this conflicts with casts that can be done while moving, though.
could this be fixed?
thanks for your work!
The text was updated successfully, but these errors were encountered: