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mp_freezetime cvar needs correction, if we put 10 seconds, after some played rounds it becomes 6-7 seconds on a new round (no time change in the cvar).
The text was updated successfully, but these errors were encountered:
Latest verions of everything and just metamod installed, no plugins or metamod plugins loaded.
The bug/desync or I don't know how to call it is old.
The thing is that you need some rounds to play to catch it or in combination in with some round restarts + passed rounds. Mainly, but not only it can be seen in 5v5 matches after X rounds have passed.
mp_freezetime cvar needs correction, if we put 10 seconds, after some played rounds it becomes 6-7 seconds on a new round (no time change in the cvar).
The text was updated successfully, but these errors were encountered: