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SwiftUI Performance issues #7740
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@dianaafanador3 |
Tested with 10.26.0 and the performance issue still exists |
#7734 Are all pointing towards (but not 100% confirmed) a performance regression being introduced with Realm Core 11.8.0. We're about to release a game that uses React Native and Realm Sync. We can't temporarily downgrade to an older version of Realm JS (with Realm Core < 11.8.0) due to other compatibility issues, so we're currently unable to release the game due to this regression because of the lag it causes. Any help would be greatly appreciated! |
@duncangroenewald, @AdamGerthel we are trying to find the root of this issue as @AdamGerthel suggest this may be caused by a core update. Thanks @AdamGerthel for collect all this info. |
This does still seem to be a major issue that isn't resolved. Is there any progress on it or proposed solutions @dianaafanador3 ? |
@misterlib - I think these issues are resolved now. The problems I reported are certainly fixed in the latest version. |
@misterlib @duncangroenewald we still have some time stored to work in SwiftUI Improvements and performance. Also, we have fixed some parts of the code which may be causing some performance issues in SwiftUI. |
This issue is a compilation of all SwiftUI performance issues, which we are investigating at the moment
https://www.mongodb.com/community/forums/t/swiftui-slow-loading-views/147346/9
#7743
#7708
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