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While looking at an unrelated issue with @kneth, we noticed the file size of the iOS binary is surprisingly large. Here's a table of comparison of file sizes between js and .NET:
binary
js
.NET
ios-arm64_armv7
111 MB
60.5 MB
iosarm64_i386_x86_64simulator
98.1 MB
45 MB
androidarm64v8a
8.8 MB
8.3 MB
androidarmeabiv7a
6 MB
5.7 MB
androidarmeabiv7a
9.6 MB
9 MB
What's noticeable is that while the android binaries are fairly similar in size, the iOS ones are almost twice as large as the .NET binaries. It likely points to an incorrect build configuration for iOS.
The text was updated successfully, but these errors were encountered:
While looking at an unrelated issue with @kneth, we noticed the file size of the iOS binary is surprisingly large. Here's a table of comparison of file sizes between js and .NET:
arm64_i386_x86_64simulatorarm64v8aarmeabiv7aarmeabiv7aWhat's noticeable is that while the android binaries are fairly similar in size, the iOS ones are almost twice as large as the .NET binaries. It likely points to an incorrect build configuration for iOS.
The text was updated successfully, but these errors were encountered: