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hash_allocator.cuh
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hash_allocator.cuh
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/*
* Copyright (c) 2017-2022, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <new>
#include <cudf/utilities/default_stream.hpp>
#include <rmm/cuda_stream_view.hpp>
#include <rmm/mr/device/device_memory_resource.hpp>
#include <rmm/mr/device/managed_memory_resource.hpp>
#include <rmm/mr/device/per_device_resource.hpp>
template <class T>
struct default_allocator {
using value_type = T;
rmm::mr::device_memory_resource* mr = rmm::mr::get_current_device_resource();
default_allocator() = default;
template <class U>
constexpr default_allocator(const default_allocator<U>&) noexcept
{
}
T* allocate(std::size_t n, rmm::cuda_stream_view stream = cudf::get_default_stream()) const
{
return static_cast<T*>(mr->allocate(n * sizeof(T), stream));
}
void deallocate(T* p,
std::size_t n,
rmm::cuda_stream_view stream = cudf::get_default_stream()) const
{
mr->deallocate(p, n * sizeof(T), stream);
}
};
template <class T, class U>
bool operator==(const default_allocator<T>&, const default_allocator<U>&)
{
return true;
}
template <class T, class U>
bool operator!=(const default_allocator<T>&, const default_allocator<U>&)
{
return false;
}