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Texture mode issues #6

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cclaan opened this issue Jul 2, 2020 · 1 comment
Open

Texture mode issues #6

cclaan opened this issue Jul 2, 2020 · 1 comment

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@cclaan
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cclaan commented Jul 2, 2020

Thanks for putting out this code.
I was able to get the MappingMode = VERTEX to texture OK, but TEXTURE mode produces very messy textures with lots of occlusions and missing & mixed up parts ( see images ) It seems no part of the image is being correctly projected into the texture. ( see attached ) I've tried various permutations of the parameters like photoconsistency, ca_mode, etc with no luck. Was there some particular setting regime where you had success with this code? I think square images also might be required.
I might start digging in further but curious if you had any tips.
Thanks

TEXTURE MappingMode
texture-mode

VERTEX MappingMode
vertex-mode

INPUT
input-image

@zengletian1491
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The output customized texture (fileNameTexOut) is a no-color picture, and the textured model is without any color. I got similar results with you, and I do not know why. Hope Rafael Pages can help me.

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