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Path-tracer based on the book RayTracing in One Weekend, written in Scopes.

The output looks almost exactly as the reference implementation: output of the raytracer

It took 7 hours to render on my i7-5500U using 4 threads.

To run it, it's necessary to initialize submodules recursively, run make; make install in raydEngine/foreign and have radlib in your scopes/lib/scopes folder. Honestly I didn't put much effort in making it easy to run outside my machine, sorry! (also only linux supported atm).