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Cargo.toml
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[package]
name = "bevy_mod_picking"
version = "0.3.8-alpha.0"
authors = ["Aevyrie <[email protected]>"]
edition = "2018"
license = "MIT"
description = "A 3D mouse picking and raycasting plugin for Bevy."
repository = "https://github.com/aevyrie/bevy_mod_picking/"
keywords = ["gamedev", "graphics", "picking", "bevy", "3d", "raycast"]
categories = ["game-engines", "rendering"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
#bevy = { version = "0.4", default-features = false, features = ["render"] }
bevy = { git = "https://github.com/bevyengine/bevy", branch = "master", default-features = false, features = ["render"] }
bevy_mod_raycast = { git = "https://github.com/aevyrie/bevy_mod_raycast", branch = "master" }
[features]
ex = [ "bevy/bevy_wgpu", "bevy/bevy_winit", "bevy/bevy_gltf", "bevy/x11" ]
[[example]]
name = "3d_scene"
required-features = [ "ex" ]
[[example]]
name = "events"
required-features = [ "ex" ]
[[example]]
name = "multiple_windows"
required-features = [ "ex" ]
[[example]]
name = "stress_test"
required-features = [ "ex" ]