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You can enable the blinking function without an image to show.
As a result, the image disappears for a few seconds with each blink.
Ignore Blinking if no Image is Set.
Show warning on or near "has Blinking Texture" Option or show Warning in Menu
No response
4.2.2
Windows
The text was updated successfully, but these errors were encountered:
Same for "talking" and "blinking and talking"
Sorry, something went wrong.
We believe this is, for the most part, intended behavior.
We do want to give the user more feedback tho. I agree that there should be warning text when there are images missing.
code807
No branches or pull requests
Describe the bug?
You can enable the blinking function without an image to show.
As a result, the image disappears for a few seconds with each blink.
To Reproduce
Expected behavior
Ignore Blinking if no Image is Set.
Show warning on or near "has Blinking Texture" Option
or show Warning in Menu
Screenshots
No response
Godot Version
4.2.2
What Platforms does this occur on?
Windows
Additional Context
No response
The text was updated successfully, but these errors were encountered: