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CHANGELOG.md

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0.0.7 / Unreleased

  • Adds timestamps to actions
  • Adds housekeeping
  • Adds JS/CSS minification
  • Adds New Relic and ping middleware
  • Splits up index page for logged in and not logged in players
  • Adds a fake random match if no public match exists yet
  • Makes game resize
  • Removes the bouncing when opening games
  • Fixes jumping units bug
  • Games now load without page reloads
  • Fixes ending scenarios. State is now set correctly.
  • Does not load ended games anymore
  • Fixes win condition propagation on action arrival
  • Limits public chat messages to 150
  • Fixes unit movement highlights. Should now be always shown in the first place
  • Improved the specs page
  • Movement does not longer cost AP based on the travelled distance
  • Adds some debugging information to check listed matches' IDs
  • Makes default maps easier updatable by moving from CoffeeScript to vanilla JS
  • Adds chat back in after it has been accidentially removed from the UI
  • Fixes a problem with games with friends
  • Removes "Ended Games" list
  • Adds an option to forfeit a game
  • Adds lobby chat again
  • Shows images from chat messages
  • Auto-links URLs in chat messages
  • Adds in universal chat UI
  • Fixes creation of matches with custom maps
  • Adds links to forum and feedback
  • Adds user voice widget
  • Resolved game progress slider layout

0.0.6 / Unreleased

  • Adds a shady workaround for the "Loading... shown forever" bug
  • Lets ended games show up as "your turn" when you have not seen the result yet
  • Adds ended games
  • Always shows winning UI now if there is a winner already
  • Fixes chat scrolling to bottom
  • Retrieves player info in a better way
  • Fixes points UI on game load
  • Fixes not shown movement highlights for units sometimes when selecting them
  • Prevents dropzone selection of other players
  • Fixes player order in firebase
  • Makes it possible to switch games again
  • Fixes "first turn and nothing happens" bug
  • hides the navigation until games do not longer require full reload
  • shows warning when there are no public games of a certain pace

0.0.5 / 2013-07-18

  • Removes Basic Auth
  • Swaps the default maps to real ones
  • Adds a chat
  • Directly jumps into games when creating them
  • Makes it possible to start public matches
  • Preselects the first default map in the custom match creation screen
  • Makes the pace UI real
  • Splits list in matches where it's your turn and those where it's another player's turn
  • Removes invites when matches become full
  • Adds a link to directly log in when not logged in
  • Fixes problems when loading games (all actions load properly)
  • Prevents overlays etc when rewinding actions
  • Prevents players from taking turns for other players
  • Adds match action persistence
  • makes matches rewindable
  • queues animated text overlays
  • animated text overlays
  • improves unit selection
  • fixed fly over queue bug
  • improved path behaviour
  • added fadeout bahviour
  • Shows pop over when capturing a drop zone
  • Fixes for streak bug
  • Shows overlays on streak events
  • Only shows streak UI after first attack
  • Repositions labels on points UI to prevent overlaps
  • Adds QS debug panel
  • Turns off debugging panel
  • Makes game playable when logged in only
  • Fixes border rendering for small maps
  • Prohibits newly created units to move
  • Renders maps the same as in the map editor
  • Makes custom maps loadable
  • Centers map nicely
  • Improves sizing, adds border
  • Adds streaks
  • Makes games winable
  • Adds points for attacks and captures
  • Adds drop zones
  • Adds support for new map format and updated units
  • Adds AP
  • Lets units become mortal
  • Adds fights
  • Adds unit movement along paths
  • Adds unit movement
  • Adds rule sets
  • Adds turns to the game
  • Adds an offset to the units
  • Adds new terrain assets from mapEdit

0.0.4 / 2013-06-05

  • Units can be moved
  • Imports units and displays them
  • Refactors map rendering and scrolling
  • Adds scrolling
  • Makes sample maps work

0.0.3 / 2013-05-29

  • Moves to a threaded Thin server
  • Adds asset pre-compilation
  • Adds CAAT and show a simple splash screen
  • Adds Thin as a dependency for Heroku
  • Fixes bug in config.ru

0.0.2 / 2013-05-29

  • Adds HTTP basic auth for heroku deployment

0.0.1 / 2013-05-29

  • The beginning