From 41ee1c3d4ce1ae40e87f328696447a87eddca272 Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Sat, 25 Jul 2020 17:16:13 -0400 Subject: [PATCH 01/12] Add files via upload --- .../hue_breathing_anim.h | 22 +++++++++++++++++++ .../rgb_matrix_animations/hue_pendulum_anim.h | 17 ++++++++++++++ quantum/rgb_matrix_animations/hue_wave_anim.h | 17 ++++++++++++++ .../rgb_matrix_effects.inc | 5 +++++ 4 files changed, 61 insertions(+) create mode 100644 quantum/rgb_matrix_animations/hue_breathing_anim.h create mode 100644 quantum/rgb_matrix_animations/hue_pendulum_anim.h create mode 100644 quantum/rgb_matrix_animations/hue_wave_anim.h diff --git a/quantum/rgb_matrix_animations/hue_breathing_anim.h b/quantum/rgb_matrix_animations/hue_breathing_anim.h new file mode 100644 index 000000000000..8d7200eea35b --- /dev/null +++ b/quantum/rgb_matrix_animations/hue_breathing_anim.h @@ -0,0 +1,22 @@ +#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING +RGB_MATRIX_EFFECT(HUE_BREATHING) +# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +//Change huedelta to adjust range of hue change. 0-255. +//Hue Breathing - All LED's light up +bool HUE_BREATHING(effect_params_t* params) { + RGB_MATRIX_USE_LIMITS(led_min, led_max); + uint8_t huedelta = 12; + HSV hsv = rgb_matrix_config.hsv; + uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); + hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta); + RGB rgb = hsv_to_rgb(hsv); + for (uint8_t i = led_min; i < led_max; i++) { + RGB_MATRIX_TEST_LED_FLAGS(); + rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); + } + return led_max < DRIVER_LED_TOTAL; +} + +# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_RGB_HUE_BREATHING \ No newline at end of file diff --git a/quantum/rgb_matrix_animations/hue_pendulum_anim.h b/quantum/rgb_matrix_animations/hue_pendulum_anim.h new file mode 100644 index 000000000000..ae61687b8ded --- /dev/null +++ b/quantum/rgb_matrix_animations/hue_pendulum_anim.h @@ -0,0 +1,17 @@ +#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM +RGB_MATRIX_EFFECT(HUE_PENDULUM) +# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +//Change huedelta to adjust range of hue change. 0-255. +//Looks better with a low value and slow speed for subtle change. +//Hue Pendulum - color changes in a wave to the right before reversing direction +static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) { + uint8_t huedelta = 12; + hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta); + return hsv; +} + +bool HUE_PENDULUM(effect_params_t* params) { return effect_runner_i(params, &HUE_PENDULUM_math); } + +# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_RGB_HUE_PENDULUM \ No newline at end of file diff --git a/quantum/rgb_matrix_animations/hue_wave_anim.h b/quantum/rgb_matrix_animations/hue_wave_anim.h new file mode 100644 index 000000000000..5d8e68e91149 --- /dev/null +++ b/quantum/rgb_matrix_animations/hue_wave_anim.h @@ -0,0 +1,17 @@ +#ifndef DISABLE_RGB_MATRIX_HUE_WAVE +RGB_MATRIX_EFFECT(HUE_WAVE) +# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +//Change huedelta to adjust range of hue change. 0-255. +//Looks better with a low value and slow speed for subtle change. +//Hue Wave - color changes in a wave to the right +static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) { + uint8_t huedelta = 24; + hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta); + return hsv; +} + +bool HUE_WAVE(effect_params_t* params) { return effect_runner_i(params, &HUE_WAVE_math); } + +# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_RGB_HUE_WAVE \ No newline at end of file diff --git a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc index 4c1723d93325..fc108a3947a9 100644 --- a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc +++ b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc @@ -32,3 +32,8 @@ #include "rgb_matrix_animations/solid_reactive_nexus.h" #include "rgb_matrix_animations/splash_anim.h" #include "rgb_matrix_animations/solid_splash_anim.h" +#include "rgb_matrix_animations/hue_breathing_anim.h" +#include "rgb_matrix_animations/hue_pendulum_anim.h" +#include "rgb_matrix_animations/hue_wave_anim.h" + + From d41b840c24f830be011d680c898b2cb94bb9f450 Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Sat, 25 Jul 2020 17:30:56 -0400 Subject: [PATCH 02/12] Add files via upload --- quantum/rgb_matrix_animations/hue_breathing_anim.h | 2 +- quantum/rgb_matrix_animations/hue_pendulum_anim.h | 2 +- quantum/rgb_matrix_animations/hue_wave_anim.h | 2 +- quantum/rgb_matrix_animations/rgb_matrix_effects.inc | 2 -- 4 files changed, 3 insertions(+), 5 deletions(-) diff --git a/quantum/rgb_matrix_animations/hue_breathing_anim.h b/quantum/rgb_matrix_animations/hue_breathing_anim.h index 8d7200eea35b..13188fbc7541 100644 --- a/quantum/rgb_matrix_animations/hue_breathing_anim.h +++ b/quantum/rgb_matrix_animations/hue_breathing_anim.h @@ -19,4 +19,4 @@ bool HUE_BREATHING(effect_params_t* params) { } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_HUE_BREATHING \ No newline at end of file +#endif // DISABLE_RGB_HUE_BREATHING diff --git a/quantum/rgb_matrix_animations/hue_pendulum_anim.h b/quantum/rgb_matrix_animations/hue_pendulum_anim.h index ae61687b8ded..306c05b169e8 100644 --- a/quantum/rgb_matrix_animations/hue_pendulum_anim.h +++ b/quantum/rgb_matrix_animations/hue_pendulum_anim.h @@ -14,4 +14,4 @@ static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) { bool HUE_PENDULUM(effect_params_t* params) { return effect_runner_i(params, &HUE_PENDULUM_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_HUE_PENDULUM \ No newline at end of file +#endif // DISABLE_RGB_HUE_PENDULUM diff --git a/quantum/rgb_matrix_animations/hue_wave_anim.h b/quantum/rgb_matrix_animations/hue_wave_anim.h index 5d8e68e91149..e818eceaaa2c 100644 --- a/quantum/rgb_matrix_animations/hue_wave_anim.h +++ b/quantum/rgb_matrix_animations/hue_wave_anim.h @@ -14,4 +14,4 @@ static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) { bool HUE_WAVE(effect_params_t* params) { return effect_runner_i(params, &HUE_WAVE_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_HUE_WAVE \ No newline at end of file +#endif // DISABLE_RGB_HUE_WAVE diff --git a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc index fc108a3947a9..df90a1b9fea6 100644 --- a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc +++ b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc @@ -35,5 +35,3 @@ #include "rgb_matrix_animations/hue_breathing_anim.h" #include "rgb_matrix_animations/hue_pendulum_anim.h" #include "rgb_matrix_animations/hue_wave_anim.h" - - From 680f22a1864b00ff7b3a27cf0ae35775626d2c9e Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Sun, 26 Jul 2020 13:39:55 -0400 Subject: [PATCH 03/12] Add files via upload --- docs/feature_rgb_matrix.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 9604bdcc8982..fcf93e205f2d 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -227,7 +227,10 @@ enum rgb_matrix_effects { RGB_MATRIX_RAINBOW_BEACON, // Full tighter gradient spinning around center of keyboard RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard RGB_MATRIX_RAINDROPS, // Randomly changes a single key's hue - RGB_MATRIX_JELLYBEAN_RAINDROPS, // Randomly changes a single key's hue and saturation + RGB_MATRIX_JELLYBEAN_RAINDROPS, // Randomly changes a single key's hue and + RGB_MATRIX_HUE_BREATHING, // Hue shifts up a slight ammount at the same time, then shifts back + RGB_MATRIX_HUE_PENDULUM, // Hue shifts up a slight ammount in a wave to the right, then back to the left + RGB_MATRIX_HUE_WAVE, // Hue shifts up a slight ammount and then back down in a wave to the right #if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS) RGB_MATRIX_TYPING_HEATMAP, // How hot is your WPM! RGB_MATRIX_DIGITAL_RAIN, // That famous computer simulation @@ -276,6 +279,9 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` | |`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` | |`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` | +|`#define DISABLE_RGB_MATRIX_HUE_BREATHING` |Disables `RGB_MATRIX_HUE_BREATHING` | +|`#define DISABLE_RGB_MATRIX_HUE_PENDULUM` |Disables `RGB_MATRIX_HUE_PENDULUM` | +|`#define DISABLE_RGB_MATRIX_HUE_WAVE ` |Disables `RGB_MATRIX_HUE_WAVE ` | |`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | |`#define DISABLE_RGB_MATRIX_TYPING_HEATMAP` |Disables `RGB_MATRIX_TYPING_HEATMAP` | |`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` | From 28535a404e1b7495fd3f2eebb9a20bd9ce86b376 Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Sun, 26 Jul 2020 13:41:39 -0400 Subject: [PATCH 04/12] Add files via upload --- quantum/rgb_matrix_animations/rgb_matrix_effects.inc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc index df90a1b9fea6..053d4415067a 100644 --- a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc +++ b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc @@ -23,6 +23,9 @@ #include "rgb_matrix_animations/rainbow_pinwheels_anim.h" #include "rgb_matrix_animations/raindrops_anim.h" #include "rgb_matrix_animations/jellybean_raindrops_anim.h" +#include "rgb_matrix_animations/hue_breathing_anim.h" +#include "rgb_matrix_animations/hue_pendulum_anim.h" +#include "rgb_matrix_animations/hue_wave_anim.h" #include "rgb_matrix_animations/typing_heatmap_anim.h" #include "rgb_matrix_animations/digital_rain_anim.h" #include "rgb_matrix_animations/solid_reactive_simple_anim.h" @@ -32,6 +35,3 @@ #include "rgb_matrix_animations/solid_reactive_nexus.h" #include "rgb_matrix_animations/splash_anim.h" #include "rgb_matrix_animations/solid_splash_anim.h" -#include "rgb_matrix_animations/hue_breathing_anim.h" -#include "rgb_matrix_animations/hue_pendulum_anim.h" -#include "rgb_matrix_animations/hue_wave_anim.h" From 5a635fd184591eff9980716ef9fa3d63b9adc9ad Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Sun, 26 Jul 2020 13:41:53 -0400 Subject: [PATCH 05/12] Add files via upload From ce2ce21dfdc5358cd98ea7f242de92e2be708751 Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Sun, 26 Jul 2020 13:43:08 -0400 Subject: [PATCH 06/12] Add files via upload --- docs/feature_rgb_matrix.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index fcf93e205f2d..8b701d52b680 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -227,7 +227,7 @@ enum rgb_matrix_effects { RGB_MATRIX_RAINBOW_BEACON, // Full tighter gradient spinning around center of keyboard RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard RGB_MATRIX_RAINDROPS, // Randomly changes a single key's hue - RGB_MATRIX_JELLYBEAN_RAINDROPS, // Randomly changes a single key's hue and + RGB_MATRIX_JELLYBEAN_RAINDROPS, // Randomly changes a single key's hue and saturation RGB_MATRIX_HUE_BREATHING, // Hue shifts up a slight ammount at the same time, then shifts back RGB_MATRIX_HUE_PENDULUM, // Hue shifts up a slight ammount in a wave to the right, then back to the left RGB_MATRIX_HUE_WAVE, // Hue shifts up a slight ammount and then back down in a wave to the right From afc7e0e1c326b83fc8785de9d912377f7772743c Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Sun, 26 Jul 2020 13:46:08 -0400 Subject: [PATCH 07/12] Add files via upload --- docs/feature_rgb_matrix.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 8b701d52b680..ae7a7f8334b7 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -279,10 +279,10 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` | |`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` | |`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` | +|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | |`#define DISABLE_RGB_MATRIX_HUE_BREATHING` |Disables `RGB_MATRIX_HUE_BREATHING` | |`#define DISABLE_RGB_MATRIX_HUE_PENDULUM` |Disables `RGB_MATRIX_HUE_PENDULUM` | |`#define DISABLE_RGB_MATRIX_HUE_WAVE ` |Disables `RGB_MATRIX_HUE_WAVE ` | -|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | |`#define DISABLE_RGB_MATRIX_TYPING_HEATMAP` |Disables `RGB_MATRIX_TYPING_HEATMAP` | |`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` | |`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` | From 053ecadcb672e3de9e8f194c69fa6c7b6bcd2581 Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Sun, 26 Jul 2020 13:46:30 -0400 Subject: [PATCH 08/12] Add files via upload From 1b966e402ef3bd3542adf78aeebd9b1a09df1847 Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Tue, 28 Jul 2020 14:11:34 -0400 Subject: [PATCH 09/12] Update quantum/rgb_matrix_animations/hue_breathing_anim.h Co-authored-by: Joel Challis --- quantum/rgb_matrix_animations/hue_breathing_anim.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/quantum/rgb_matrix_animations/hue_breathing_anim.h b/quantum/rgb_matrix_animations/hue_breathing_anim.h index 13188fbc7541..37a6293c70f5 100644 --- a/quantum/rgb_matrix_animations/hue_breathing_anim.h +++ b/quantum/rgb_matrix_animations/hue_breathing_anim.h @@ -2,15 +2,15 @@ RGB_MATRIX_EFFECT(HUE_BREATHING) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -//Change huedelta to adjust range of hue change. 0-255. -//Hue Breathing - All LED's light up +// Change huedelta to adjust range of hue change. 0-255. +// Hue Breathing - All LED's light up bool HUE_BREATHING(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); - uint8_t huedelta = 12; - HSV hsv = rgb_matrix_config.hsv; - uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); - hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta); - RGB rgb = hsv_to_rgb(hsv); + uint8_t huedelta = 12; + HSV hsv = rgb_matrix_config.hsv; + uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); + hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta); + RGB rgb = hsv_to_rgb(hsv); for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); From e597f31827adc67bb381c839ffb186da71c23157 Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Tue, 28 Jul 2020 14:11:41 -0400 Subject: [PATCH 10/12] Update quantum/rgb_matrix_animations/hue_wave_anim.h Co-authored-by: Joel Challis --- quantum/rgb_matrix_animations/hue_wave_anim.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/quantum/rgb_matrix_animations/hue_wave_anim.h b/quantum/rgb_matrix_animations/hue_wave_anim.h index e818eceaaa2c..1d4af5af4373 100644 --- a/quantum/rgb_matrix_animations/hue_wave_anim.h +++ b/quantum/rgb_matrix_animations/hue_wave_anim.h @@ -2,12 +2,12 @@ RGB_MATRIX_EFFECT(HUE_WAVE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -//Change huedelta to adjust range of hue change. 0-255. -//Looks better with a low value and slow speed for subtle change. -//Hue Wave - color changes in a wave to the right +// Change huedelta to adjust range of hue change. 0-255. +// Looks better with a low value and slow speed for subtle change. +// Hue Wave - color changes in a wave to the right static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) { - uint8_t huedelta = 24; - hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta); + uint8_t huedelta = 24; + hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta); return hsv; } From 79e88abb5681855dc806c6356ea0050c360c3c32 Mon Sep 17 00:00:00 2001 From: TurtleHunter <48608128+TurtleHunter@users.noreply.github.com> Date: Tue, 28 Jul 2020 14:11:58 -0400 Subject: [PATCH 11/12] Update quantum/rgb_matrix_animations/hue_pendulum_anim.h Co-authored-by: Joel Challis --- quantum/rgb_matrix_animations/hue_pendulum_anim.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/quantum/rgb_matrix_animations/hue_pendulum_anim.h b/quantum/rgb_matrix_animations/hue_pendulum_anim.h index 306c05b169e8..37db649c18d6 100644 --- a/quantum/rgb_matrix_animations/hue_pendulum_anim.h +++ b/quantum/rgb_matrix_animations/hue_pendulum_anim.h @@ -2,12 +2,12 @@ RGB_MATRIX_EFFECT(HUE_PENDULUM) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -//Change huedelta to adjust range of hue change. 0-255. -//Looks better with a low value and slow speed for subtle change. -//Hue Pendulum - color changes in a wave to the right before reversing direction +// Change huedelta to adjust range of hue change. 0-255. +// Looks better with a low value and slow speed for subtle change. +// Hue Pendulum - color changes in a wave to the right before reversing direction static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) { - uint8_t huedelta = 12; - hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta); + uint8_t huedelta = 12; + hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta); return hsv; } From b5640834cf8dbf30a383851ead88889ec079fa59 Mon Sep 17 00:00:00 2001 From: Erovia Date: Sat, 3 Apr 2021 16:38:02 +0200 Subject: [PATCH 12/12] Update docs/feature_rgb_matrix.md Co-authored-by: Ryan --- docs/feature_rgb_matrix.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index ae7a7f8334b7..2662f7abe881 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -228,9 +228,9 @@ enum rgb_matrix_effects { RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard RGB_MATRIX_RAINDROPS, // Randomly changes a single key's hue RGB_MATRIX_JELLYBEAN_RAINDROPS, // Randomly changes a single key's hue and saturation - RGB_MATRIX_HUE_BREATHING, // Hue shifts up a slight ammount at the same time, then shifts back - RGB_MATRIX_HUE_PENDULUM, // Hue shifts up a slight ammount in a wave to the right, then back to the left - RGB_MATRIX_HUE_WAVE, // Hue shifts up a slight ammount and then back down in a wave to the right + RGB_MATRIX_HUE_BREATHING, // Hue shifts up a slight ammount at the same time, then shifts back + RGB_MATRIX_HUE_PENDULUM, // Hue shifts up a slight ammount in a wave to the right, then back to the left + RGB_MATRIX_HUE_WAVE, // Hue shifts up a slight ammount and then back down in a wave to the right #if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS) RGB_MATRIX_TYPING_HEATMAP, // How hot is your WPM! RGB_MATRIX_DIGITAL_RAIN, // That famous computer simulation