From 07a817d3e5454f9dc3ecd5f7e7b49197bfb36599 Mon Sep 17 00:00:00 2001 From: Josh Johnson Date: Fri, 17 Jul 2020 22:35:44 +1000 Subject: [PATCH] [keymap] Add VIA support for Hub16 (#9638) * fix encoder switch not staying depressed * add via support * change default keymap * change VID-PID * remove LTO * fix hold bug keeping debouncing --- keyboards/hub16/config.h | 8 ++-- keyboards/hub16/keymaps/via/keymap.c | 66 ++++++++++++++++++++++++++++ keyboards/hub16/keymaps/via/rules.mk | 4 ++ keyboards/hub16/matrix.c | 30 ++++++------- 4 files changed, 87 insertions(+), 21 deletions(-) create mode 100755 keyboards/hub16/keymaps/via/keymap.c create mode 100644 keyboards/hub16/keymaps/via/rules.mk diff --git a/keyboards/hub16/config.h b/keyboards/hub16/config.h index ed14178d6011..a18e0027b1d3 100755 --- a/keyboards/hub16/config.h +++ b/keyboards/hub16/config.h @@ -20,8 +20,8 @@ along with this program. If not, see . #include "config_common.h" /* USB Device descriptor parameter */ -#define VENDOR_ID 0xFEED -#define PRODUCT_ID 0x8F73 +#define VENDOR_ID 0x6A6A +#define PRODUCT_ID 0x4810 #define DEVICE_VER 0x0001 #define MANUFACTURER Josh Johnson #define PRODUCT Hub16 @@ -42,9 +42,9 @@ along with this program. If not, see . * */ #define MATRIX_ROW_PINS \ - { F0, C7, C6, B6, E6} + { F0, C7, C6, B6, E6} #define MATRIX_COL_PINS \ - { F4, F1, D5, D3 } + { F4, F1, D5, D3 } /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW diff --git a/keyboards/hub16/keymaps/via/keymap.c b/keyboards/hub16/keymaps/via/keymap.c new file mode 100755 index 000000000000..c6f119adb7db --- /dev/null +++ b/keyboards/hub16/keymaps/via/keymap.c @@ -0,0 +1,66 @@ +/* Copyright 2019 Josh Johnson + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( /* Base */ + KC_MUTE, KC_MPLY, + KC_7, KC_8, KC_9, KC_PAST, + KC_4, KC_5, KC_6, KC_PMNS, + KC_1, KC_2, KC_3, KC_PPLS, + MO(1), KC_0, KC_PDOT, KC_PENT + ), + + [1] = LAYOUT( /* LED Control */ + _______, _______, + _______, RGB_MOD, RGB_RMOD, RGB_TOG, + RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, + RGB_SAD, RGB_SAI, _______, _______, + _______, _______, RESET, _______ + ), + + [2] = LAYOUT( + _______, _______, + _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, _______, _______ + ), + + [3] = LAYOUT( + _______, _______, + _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, _______, _______ + ), +}; + +void encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { /* Left Encoder */ + if (clockwise) { + tap_code(KC_VOLD); + } else { + tap_code(KC_VOLU); + } + } else if (index == 1) { /* Right Encoder */ + if (clockwise) { + tap_code(KC_MPRV); + } else { + tap_code(KC_MNXT); + } + } +} diff --git a/keyboards/hub16/keymaps/via/rules.mk b/keyboards/hub16/keymaps/via/rules.mk new file mode 100644 index 000000000000..b1c00b69f57f --- /dev/null +++ b/keyboards/hub16/keymaps/via/rules.mk @@ -0,0 +1,4 @@ +VIA_ENABLE = yes +CONSOLE_ENABLE = no +COMMAND_ENABLE = no +TAP_DANCE_ENABLE = no diff --git a/keyboards/hub16/matrix.c b/keyboards/hub16/matrix.c index ad77c923bea6..a0d8314de610 100644 --- a/keyboards/hub16/matrix.c +++ b/keyboards/hub16/matrix.c @@ -25,7 +25,7 @@ along with this program. If not, see . // Encoder things #define SWITCH_1 F7 #define SWITCH_2 D7 -static bool read_encoder_values(matrix_row_t current_matrix[], uint8_t current_row); +static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row); #ifdef MATRIX_MASKED extern const matrix_row_t matrix_mask[]; @@ -128,7 +128,7 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) } // Unselect row - unselect_row(current_row); + unselect_row(current_row); return (last_row_value != current_matrix[current_row]); } @@ -223,27 +223,23 @@ uint8_t matrix_scan(void) { debounce(raw_matrix, matrix, MATRIX_ROWS, changed); // Read encoder switches, already debounced - changed |= read_encoder_values(matrix, 4); + changed |= read_encoder_switches(matrix, 4); matrix_scan_quantum(); return (uint8_t)changed; } // Customisations for the encoders -void matrix_init_kb(void){ +void matrix_init_kb(void) { setPinInput(SWITCH_1); setPinInput(SWITCH_2); } -void matrix_scan_kb(void){ +void matrix_scan_kb(void) {} -} - -void matrix_print(void){ - -} +void matrix_print(void) {} -static bool read_encoder_values(matrix_row_t current_matrix[], uint8_t current_row) { +static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row) { // Store last value of row prior to reading matrix_row_t last_row_value = current_matrix[current_row]; @@ -253,18 +249,18 @@ static bool read_encoder_values(matrix_row_t current_matrix[], uint8_t current_r // Debounce the encoder buttons using a shift register static uint8_t btn_1_array; static uint8_t btn_2_array; - bool btn_1_rising = 0; - bool btn_2_rising = 0; + bool btn_1_pressed = 0; + bool btn_2_pressed = 0; btn_1_array <<= 1; btn_2_array <<= 1; btn_1_array |= readPin(SWITCH_1); btn_2_array |= readPin(SWITCH_2); - (btn_1_array == 0b01111111) ? (btn_1_rising = 1) : (btn_1_rising = 0); - (btn_2_array == 0b01111111) ? (btn_2_rising = 1) : (btn_2_rising = 0); + (btn_1_array == 0b11111111) ? (btn_1_pressed = 1) : (btn_1_pressed = 0); + (btn_2_array == 0b11111111) ? (btn_2_pressed = 1) : (btn_2_pressed = 0); // Populate the matrix row with the state of the encoder - current_matrix[current_row] |= btn_1_rising ? (1 << 0) : 0; - current_matrix[current_row] |= btn_2_rising ? (1 << 1) : 0; + current_matrix[current_row] |= btn_1_pressed ? (1 << 0) : 0; + current_matrix[current_row] |= btn_2_pressed ? (1 << 1) : 0; return (last_row_value != current_matrix[current_row]); } \ No newline at end of file