diff --git a/source/docs/user_manual/managing_data_source/create_layers.rst b/source/docs/user_manual/managing_data_source/create_layers.rst index 9d893cedb2d..e1a454cf0ae 100644 --- a/source/docs/user_manual/managing_data_source/create_layers.rst +++ b/source/docs/user_manual/managing_data_source/create_layers.rst @@ -164,21 +164,27 @@ predefined structure. Creating a new Temporary Scratch Layer -------------------------------------- +Temporary Scratch Layers are in-memory layers, meaning that they are not saved +on disk and will be discarded when QGIS is closed. They can be handy to store +features you temporarily need or as intermediate layers during geoprocessing +operations. + Empty, editable temporary scratch layers can be defined using :menuselection:`Layer --> Create Layer --> New Temporary Scratch Layer`. Here you can create |radioButtonOff|:guilabel:`Multipoint`, |radioButtonOff|:guilabel:`Multiline` and |radioButtonOff|:guilabel:`Multipolygon` Layers beneath |radioButtonOn|:guilabel:`Point`, |radioButtonOff|:guilabel:`Line` and -|radioButtonOff|:guilabel:`Polygon` layers. Temporary Scratch Layers only exist in -memory. This means that they are not saved and will be discarded when QGIS is closed. -See also :ref:`paste_into_layer`. +|radioButtonOff|:guilabel:`Polygon` layers. + +You can also create Temporary Scratch Layers from the clipboard. See +:ref:`paste_into_layer`. .. index:: Save layer .. _general_saveas: -Creating new layers from an existing layers -=========================================== +Creating new layers from an existing layer +========================================== Both raster and vector layers can be saved in a different format and/or reprojected to a different coordinate reference system (CRS)