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Game3d.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2008
Project("{43201AD5-4451-5049-1CEB-3EB5D4E48D8F}") = "Game3d", "Assembly-CSharp-firstpass.csproj", "{A8BEDA56-BBCC-6973-B917-0F3AB48745E9}"
EndProject
Project("{43201AD5-4451-5049-1CEB-3EB5D4E48D8F}") = "Game3d", "Assembly-CSharp.csproj", "{0EDB0465-6680-E16C-F4DF-F4700C35AB25}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A8BEDA56-BBCC-6973-B917-0F3AB48745E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A8BEDA56-BBCC-6973-B917-0F3AB48745E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A8BEDA56-BBCC-6973-B917-0F3AB48745E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A8BEDA56-BBCC-6973-B917-0F3AB48745E9}.Release|Any CPU.Build.0 = Release|Any CPU
{0EDB0465-6680-E16C-F4DF-F4700C35AB25}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0EDB0465-6680-E16C-F4DF-F4700C35AB25}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0EDB0465-6680-E16C-F4DF-F4700C35AB25}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0EDB0465-6680-E16C-F4DF-F4700C35AB25}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
Policies = $0
$0.TextStylePolicy = $1
$1.FileWidth = 120
$1.EolMarker = Unix
$1.inheritsSet = VisualStudio
$1.inheritsScope = text/plain
$1.scope = text/x-csharp
$0.CSharpFormattingPolicy = $2
$2.inheritsSet = Mono
$2.inheritsScope = text/x-csharp
$2.scope = text/x-csharp
$0.TextStylePolicy = $3
$3.FileWidth = 120
$3.TabWidth = 4
$3.EolMarker = Unix
$3.inheritsSet = Mono
$3.inheritsScope = text/plain
$3.scope = text/plain
EndGlobalSection
EndGlobal