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Sometimes If I create a sprite that have a square fully transparent and drag there accidentally a wrong sprite, I need to remove it, then I have two options:
1 - create a 100% blank sprite to move there
2 - delete the whole object configuration and start again
That's why Im suggesting the creation of this button:
or
The text was updated successfully, but these errors were encountered:
agreed, this is really frustrating when we make any mistake as you described, btw you don't need to create a new blank sprite for this, every object in tibia that use 100% blank sprite is using sprite number 0, the first sprite of the sheet
from: ottools/ObjectBuilder#37
Sometimes If I create a sprite that have a square fully transparent and drag there accidentally a wrong sprite, I need to remove it, then I have two options:
1 - create a 100% blank sprite to move there
2 - delete the whole object configuration and start again
That's why Im suggesting the creation of this button:
or
The text was updated successfully, but these errors were encountered: