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TabNavigator.js
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TabNavigator.js
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'use strict';
import { Set } from 'immutable';
import React from 'react';
import PropTypes from 'prop-types';
import {
StyleSheet,
View,
} from 'react-native';
import Badge from './Badge';
import Layout from './Layout';
import StaticContainer from './StaticContainer';
import Tab from './Tab';
import TabBar from './TabBar';
import TabNavigatorItem from './TabNavigatorItem';
import ViewPropTypes from './config/ViewPropTypes';
export default class TabNavigator extends React.Component {
static propTypes = {
...ViewPropTypes,
sceneStyle: ViewPropTypes.style,
tabBarStyle: TabBar.propTypes.style,
tabBarShadowStyle: TabBar.propTypes.shadowStyle,
hidesTabTouch: PropTypes.bool
};
constructor(props, context) {
super(props, context);
this.state = {
renderedSceneKeys: this._updateRenderedSceneKeys(props.children),
};
this._renderTab = this._renderTab.bind(this);
}
componentWillReceiveProps(nextProps) {
let { renderedSceneKeys } = this.state;
this.setState({
renderedSceneKeys: this._updateRenderedSceneKeys(
nextProps.children,
renderedSceneKeys,
),
});
}
_getSceneKey(item, index): string {
return `scene-${(item.key !== null) ? item.key : index}`;
}
_updateRenderedSceneKeys(children, oldSceneKeys = Set()): Set {
let newSceneKeys = Set().asMutable();
React.Children.forEach(children, (item, index) => {
if (item === null) {
return;
}
let key = this._getSceneKey(item, index);
if (oldSceneKeys.has(key) || item.props.selected) {
newSceneKeys.add(key);
}
});
return newSceneKeys.asImmutable();
}
render() {
let { style, children, tabBarStyle, tabBarShadowStyle, sceneStyle, ...props } = this.props;
let scenes = [];
React.Children.forEach(children, (item, index) => {
if (item === null) {
return;
}
let sceneKey = this._getSceneKey(item, index);
if (!this.state.renderedSceneKeys.has(sceneKey)) {
return;
}
let { selected } = item.props;
let scene =
<SceneContainer key={sceneKey} selected={selected} style={sceneStyle}>
{item}
</SceneContainer>;
scenes.push(scene);
});
return (
<View {...props} style={[styles.container, style]}>
{scenes}
<TabBar style={tabBarStyle} shadowStyle={tabBarShadowStyle}>
{React.Children.map(children, this._renderTab)}
</TabBar>
</View>
);
}
_renderTab(item) {
let icon;
if (item === null) {
return;
}
if (item.props.selected) {
if (item.props.renderSelectedIcon) {
icon = item.props.renderSelectedIcon();
} else if (item.props.renderIcon) {
let defaultIcon = item.props.renderIcon();
icon = React.cloneElement(defaultIcon, {
style: [defaultIcon.props.style, styles.defaultSelectedIcon],
});
}
} else if (item.props.renderIcon) {
icon = item.props.renderIcon();
}
let badge;
if (item.props.renderBadge) {
badge = item.props.renderBadge();
} else if (item.props.badgeText) {
badge = <Badge>{item.props.badgeText}</Badge>;
}
return (
<Tab
testID={item.props.testID}
accessible={item.props.accessible}
accessibilityLabel={item.props.accessibilityLabel}
title={item.props.title}
allowFontScaling={item.props.allowFontScaling}
titleStyle={[
item.props.titleStyle,
item.props.selected ? [
styles.defaultSelectedTitle,
item.props.selectedTitleStyle,
] : null,
]}
badge={badge}
onPress={item.props.onPress}
hidesTabTouch={this.props.hidesTabTouch}
style={item.props.tabStyle}>
{icon}
</Tab>
);
}
}
class SceneContainer extends React.Component {
static propTypes = {
...ViewPropTypes,
selected: PropTypes.bool,
};
render() {
let { selected, ...props } = this.props;
return (
<View
{...props}
pointerEvents={selected ? 'auto' : 'none'}
removeClippedSubviews={!selected}
style={[
styles.sceneContainer,
selected ? null : styles.hiddenSceneContainer,
props.style,
]}>
<StaticContainer shouldUpdate={selected}>
{this.props.children}
</StaticContainer>
</View>
);
}
}
let styles = StyleSheet.create({
container: {
flex: 1,
},
sceneContainer: {
position: 'absolute',
top: 0,
left: 0,
right: 0,
bottom: 0,
paddingBottom: Layout.tabBarHeight,
},
hiddenSceneContainer: {
overflow: 'hidden',
opacity: 0,
},
defaultSelectedTitle: {
color: 'rgb(0, 122, 255)',
},
defaultSelectedIcon: {
tintColor: 'rgb(0, 122, 255)',
},
});
TabNavigator.Item = TabNavigatorItem;