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Neighboring objects generate overlapping rafts #736

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joris57 opened this issue Feb 23, 2018 · 1 comment
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Neighboring objects generate overlapping rafts #736

joris57 opened this issue Feb 23, 2018 · 1 comment
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@joris57
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joris57 commented Feb 23, 2018

Version

1.38.6

Operating system type + version

Windows 10

Behavior

As an example : load Gear_Bearing.stl and slice with raft -> a good raft is being generated.

Now right-click on the object and select 'Split', then slice again with raft.

The rafts now overlap badly and will print over each other, generating an uneven surface that represents a poor raft and risks to catch he nozzle.

@bubnikv
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bubnikv commented Mar 14, 2018

This is a duplicate of #316
Supports are generated per object, and collisions of objects (and their supports) are not tested for by Slic3r.

@bubnikv bubnikv closed this as completed Mar 14, 2018
@neophyl neophyl mentioned this issue Sep 26, 2022
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