Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Modifier splits shell #4201

Closed
gnydick opened this issue May 6, 2020 · 2 comments
Closed

Modifier splits shell #4201

gnydick opened this issue May 6, 2020 · 2 comments

Comments

@gnydick
Copy link

gnydick commented May 6, 2020

Version

2.2.0+win64

Operating system type + version

Windows10 64bit Version 1909 (OS Build 18363.778)

Behavior

When I add a modifier and slice, the sliced preview paths are split where the modifier intersects the model as if the modifier intersection was a separate shell from the main model.

shell split by modifier.zip

@rtyr
Copy link
Collaborator

rtyr commented May 6, 2020

Similar to #3317, #3742, #3846.

Modifier volume with different settings will split the object into pieces, which are sliced independently. This is the way how PS work with modifiers at the moment, so it is expected behavior.

@bubnikv
Copy link
Collaborator

bubnikv commented Jun 3, 2021

Duplicate, closing this one.

@bubnikv bubnikv closed this as completed Jun 3, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants