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Tesla3DTore
changed the title
OpenGL Shader Bug with smooth layer option activate
OpenGL Shader Bug with smooth layer option activate? WHAT OPENGL minimal version i need?
Mar 17, 2017
I am working on the shaders part right now. The current code was written using an outdated OpenGL 1.1 + extensions as nothing else was supported by the Perl package. Now I am getting the shaders implemented in C++, therefore I am using the proper OpenGL 2.0 interface and I expect many of the issues to disappear.
Also the new code renders much faster on OpenGL 2.0 capable machines, and the 3D print path preview consumes around 1/3 of RAM compared to the original code. Stay tuned.
Version
_Version of Slic3r 1.33.8_prusa3d_win64 from prusa website 1.7.6 package
Operating system type + version
===================================================
GPU Caps Viewer v1.9.4
http://www.ozone3d.net/gpu_caps_viewer/
===================================[ System / CPU ]
===================================[ Graphics Adapter / GPU ]
===================================[ OpenGL GPU Capabilities ]
===================================[ OpenCL Capabilities ]
Num OpenCL platforms: 1
Name: Intel(R) OpenCL
Version: OpenCL 1.1
Profile: FULL_PROFILE
Vendor: Intel(R) Corporation
Num devices: 1
===================================[ Misc. ]
===================================[ Related Graphics Drivers ]
===================================[ Related Graphics Cards Reviews ]
The text was updated successfully, but these errors were encountered: