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update submodules: headers
MSBuild #350: Commit 9b99258 pushed by no-lex
September 1, 2024 05:25 1m 56s master
September 1, 2024 05:25 1m 56s
roll version string over to v0.44a
MSBuild #349: Commit d53e62c pushed by no-lex
August 1, 2024 06:28 3m 54s v0.44a
August 1, 2024 06:28 3m 54s
roll version string over to v0.44a
MSBuild #348: Commit d53e62c pushed by no-lex
August 1, 2024 05:43 4m 36s master
August 1, 2024 05:43 4m 36s
move all bouncer logic to weapon.cpp
MSBuild #347: Commit 8bb082a pushed by no-lex
July 9, 2024 06:39 3m 10s master
July 9, 2024 06:39 3m 10s
do not heap allocate bouncers
MSBuild #346: Commit 482a647 pushed by no-lex
July 9, 2024 06:10 5m 29s master
July 9, 2024 06:10 5m 29s
update submodules: headers
MSBuild #345: Commit 4990a85 pushed by no-lex
July 9, 2024 05:48 3m 58s master
July 9, 2024 05:48 3m 58s
cleanup server side parts of sendfile()
MSBuild #344: Commit 6faf023 pushed by no-lex
July 9, 2024 05:47 4m 13s master
July 9, 2024 05:47 4m 13s
update submodules: headers
MSBuild #343: Commit 576f2ee pushed by no-lex
July 4, 2024 07:30 4m 6s master
July 4, 2024 07:30 4m 6s
const gameent * in bouncer object
MSBuild #342: Commit 21c638b pushed by no-lex
July 4, 2024 07:28 2m 37s master
July 4, 2024 07:28 2m 37s
const qualify damaged/damageeffect()
MSBuild #341: Commit 5f54d5f pushed by no-lex
July 3, 2024 07:20 4m 28s master
July 3, 2024 07:20 4m 28s
roll version string over to v0.43a
MSBuild #340: Commit 771e28a pushed by no-lex
July 2, 2024 06:52 4m 13s v0.43a
July 2, 2024 06:52 4m 13s
roll version string over to v0.43a
MSBuild #339: Commit 771e28a pushed by no-lex
July 2, 2024 06:26 4m 14s master
July 2, 2024 06:26 4m 14s
const qualify killed() and its dependencies
MSBuild #338: Commit 2780edb pushed by no-lex
July 2, 2024 06:16 4m 10s master
July 2, 2024 06:16 4m 10s
tweak scoreboard padding and highlighting
MSBuild #337: Commit e93e8ed pushed by no-lex
July 1, 2024 05:21 3m 48s master
July 1, 2024 05:21 3m 48s
update submodules: headers
MSBuild #336: Commit 3cebbc5 pushed by no-lex
July 1, 2024 04:54 3m 53s master
July 1, 2024 04:54 3m 53s
use rh coordinates for vec rotate_around_y
MSBuild #335: Commit 59a8350 pushed by no-lex
June 26, 2024 05:51 3m 52s master
June 26, 2024 05:51 3m 52s
roll version string over to v0.42a
MSBuild #334: Commit 8acad7e pushed by no-lex
June 2, 2024 06:09 4m 2s v0.42a
June 2, 2024 06:09 4m 2s
roll version string over to v0.42a
MSBuild #333: Commit 8acad7e pushed by no-lex
June 2, 2024 05:45 3m 48s master
June 2, 2024 05:45 3m 48s
tweak uitriangle sizes in hud
MSBuild #332: Commit 02321b7 pushed by no-lex
June 2, 2024 05:35 4m 52s master
June 2, 2024 05:35 4m 52s
update semaphore cpp to 9
MSBuild #331: Commit b437084 pushed by no-lex
June 1, 2024 06:59 3m 25s master
June 1, 2024 06:59 3m 25s
roll semaphore image back to ubuntu 20
MSBuild #330: Commit 5c5f186 pushed by no-lex
June 1, 2024 06:52 4m 0s master
June 1, 2024 06:52 4m 0s
ubuntu 18 -> ubuntu 22 for semaphore ci
MSBuild #329: Commit 8c7e711 pushed by no-lex
May 19, 2024 03:16 3m 2s master
May 19, 2024 03:16 3m 2s
const qualify waypointai::hastarget
MSBuild #328: Commit 224eaad pushed by no-lex
May 18, 2024 05:40 3m 43s master
May 18, 2024 05:40 3m 43s
update submodules: headers
MSBuild #327: Commit 9be8783 pushed by no-lex
May 18, 2024 05:23 3m 57s master
May 18, 2024 05:23 3m 57s
const qualify renderentradius extentity param
MSBuild #326: Commit 8d32a88 pushed by no-lex
May 7, 2024 05:17 4m 11s master
May 7, 2024 05:17 4m 11s