Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Achievements #19

Closed
Meszaros91 opened this issue Sep 3, 2024 · 1 comment
Closed

Achievements #19

Meszaros91 opened this issue Sep 3, 2024 · 1 comment
Assignees
Labels
bug Something isn't working fixed This issue has been fixed

Comments

@Meszaros91
Copy link

Meszaros91 commented Sep 3, 2024

Describe the issue

#1 after your lafest update i needed to go to %appdata% and delete the file or else the app would be off screen and no way to get back even uninstalling and reinstalling failled untill delete appdata folder and reboot the SGI

#2 since the update it does not detect how much achievements left (ex: Rust i have 70 of 93 achievements ... before idler would say 23 left farming .... niw it says 93 left ) and i am worried to run it as maybe it will rewrite the dates on existing achievements from years ago let me know if this is the case thanks ?

#3 bug or maybe not
while achievement unlocker is running we cannot select games to idle while farming achievements

Solution? Maybe add a a list of games to run while runing achievement unlocker ...pre-selected before you start achievement unlocker or make it so you can start games or idle games while achievement unlocker running ? Idk

#4 question i have not found a way to run 2 accounts unless i emulate 2 vmwares

The program for me was running quite good after the time set from my suggestion.

Hope this helps

Thanks

Which branch of SGI?

Base

What version of SGI are you using?

Latest version

@Meszaros91 Meszaros91 added bug Something isn't working investigating This issue is being investigated labels Sep 3, 2024
@probablyraging
Copy link
Owner

probablyraging commented Sep 3, 2024

Thanks for reporting these issues mate. I did just release v1.5.0 which has quite a few major updates, so no surprise there are a few issues, sorry about that.

  1. This is likely due to the introduction of storing/restoring the window state in v1.4.5, and likely shouldn't be an issue going forward if you've managed to solve it. A simple fix may have been to hold WINKEY and press left/right arrow key to cycle it through the positions on your desktop, usually does the job for me when a window is in a weird position.

  2. Good catch, this is now fixed in v1.5.2 with 25cb659. This wouldn't have caused an issue in terms of locking already unlocked achievements, they would have still been skipped, the issue was that it wasn't correctly filtering them out initially.

  3. This is not a bug. If you would like to do other tasks while the achievement unlocker feature is running, you can open a second instance of SGI to idle games, farm cards, or even run the achievement unlocker on another game. I likely won't add the feature you mentioned, as opening a second instance seems easy enough, but thank you for the suggestion.

  4. SGI uses legitimate methods to interact with the Steam client via the Steamworks API. Similar to when you actually play a game via Steam, you can't run multiple instances of Steam on a single PC, and you can't run multiple instances of a game while that game is already running on the same PC, or another PC. Your only real option here is to use multiple VMs as you already are, or switch between accounts when you need to.

Thanks again for the reports and suggestions! SGI should automatically update the next time you launch it.

@probablyraging probablyraging added fixed This issue has been fixed and removed investigating This issue is being investigated labels Sep 3, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working fixed This issue has been fixed
Projects
None yet
Development

No branches or pull requests

2 participants