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Label cleanup #315
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Hi, I have several suggestions for this issues, tell me if these are good ideas or not:
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I agree in general that it's good to try to keep terminology/structure the same between pokered and pokecrystal where possible. But given that the overworld scripts are handled so differently between the two games, I don't think there's much compelling reason to rename the event macros to match. It's not as if scripts could be trivially ported from one game to the other, regardless of whether the event macros are named the same or not.
I don't see why we would introduce our own names for trainers whom have no canonical name.
I think you misunderstand the pokered |
I wouldn't mind names like |
Hello, i have question about case conventions: I have seen in some scripts that some functions don't have same cases: For example some function are "PascalCased" like I have also some functions "snake_cased" like What the good approach ? PascalCase like pokecrystal or camelCase ( if is this approach, can we keep the same conventions in pokecrystal ?) NB: I can contribute to refactor this if necessary, it's not too hard for me Thank you in advance |
MissableObjects
, which are not just for missables)EvosMovesPointerTable
→EvosAttacksPointers
) (sometimes pokered's term may be ported to pokecrystal instead)MoonMons1
→MtMoon1FWildMons
)wTileInFrontOfBoulderAndBoulderCollisionResult
→ separatewTileInFrontOfBoulder
andwBoulderCollisionResult
, or_CableClubNPCAreaReservedFor2FriendsLinkedByCableText
→_CableClubNPCAreaReservedText
)The text was updated successfully, but these errors were encountered: