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iOS framework package duplicates native libraries #3030

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huoyaoyuan opened this issue Nov 26, 2019 · 0 comments · Fixed by #3044
Closed

iOS framework package duplicates native libraries #3030

huoyaoyuan opened this issue Nov 26, 2019 · 0 comments · Fixed by #3044

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@huoyaoyuan
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It's eating a lot of disk space if you have iOS project loaded at game side. 408MB when the nupkg is expanded and preserved.
At Android side, the native libraries are compressed as embedded resources of the assembly.
The two packaging directories are different flavors of old and new project system. I'm not sure which one takes effect.

I'm not sure if we can really solve this now. Maybe waited until .NET 5 supports better on iOS.

@peppy peppy added this to the Candidate Issues milestone Nov 27, 2019
@peppy peppy removed this from the Candidate Issues milestone Mar 17, 2020
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