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[Bug] KVM input not recognized by win-vind on remote machine #142
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@qaptoR Therefore, every program to create key messages except for the physical keyboard driver, probably will not work well. Thanks for using it. |
@pit-ray I'll look into seeing what kind of messaging InputDirector uses, maybe I can create a patch? On a somewhat unrelated note, does the 'EasyClick' feature rely on .NET UI Automation library? So I want to figure out how to hook into Electron, and what to expose in godot that will enable win-vind to hook in to that as well. (I develop games with VSCode, which uses electron, and Godot) |
@qaptoR If you know the cause, please send me pull requests or issues. And about EasyClick, it uses Win32 API C++ UI Automation, not .NET. However, it has been proven to work with VS Code on the latest Windows.
Thanks! |
@pit-ray Thank you! as I'm trying to consider, from a purely mathematically logic pov how to handle KVM emulated input over a network, is it possible to create a 'mode' for win-vind that does not allow it to use external macros, and which also exposes it to emulated input. this could be called something like "network limited device" mode, assuming that win-vind is being used as on a controlled network computer. |
@qaptoR About "network limited device" mode, we must detect the key message where come from. Therefore, we must detect the type of application inside LowLevelKeyboardProc. Win32API: https://learn.microsoft.com/en-us/windows/win32/winmsg/lowlevelkeyboardproc Thanks. |
@pit-ray |
About Bug
The software does not recognize network inputs from KVM client software.
Steps to reproduce
Interestingly, if win-vind is in a blocking mode on the remote system], it will still block the KVM input
Environments
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