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[Feature Request] Save back to original file format #733
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this would be great. XD |
I will need to do something similar for #805 |
How about:
|
I like it. |
@blurymind So is there any progress on this feature? |
This is something that you can kind of get when using it in Gdevelop already :) I have no plans to add it to standalone piskel. Still trying to get my previous prs merged |
:'( |
maybe somebody else will address this and do a PR :) remember I am not the main dev of this app and can't even get a PR merged yet. I want the feature too. If you mention me on it expecting progress, you are mentioning the wrong person. I wrote a wrapper for piskel on gdevelop which can do it. I mention it in case you re interested to try it |
I must also note to any non-developers that this feature requires a kind of a file system access that piskel as a web app cannot have for obvious security reasons. (imagine if any website could overwrite files on your file system) |
So why don't you just not worry about getting things merged? Just make all the new things on your repo. (I am not asking about this because I think I will still get this feature I am just wondering. BTW the thumbs down was a joke ;) ) |
Because I want to have one codebase, not spread features across forks. My fork has already deviated a lot from this one |
Here is my wrapper code in case somebody is interested to implement this it uses node's fs and path, which are only available when running from electron/nwjs If you want to import them in piskel's desktop version without crashing the web app, you might need something like |
actually piskel already uses fs |
@blurymind i am guessing fs is only available in the desktop app? (i.e. when you have access to the fs [file system]) |
Yes that will always be the case :) unless web API starts allowing giving access to the user to enable file system file overwrite. Chrome currently has API preview that is just for developers, which may take years to be approved as a web standard |
nice, seeing as I only use the desktop app that is perfect for me :D. |
Allow the quick saving of the currently selected frame to a PNG/JPG file without having to use export mechanism. If the frame was imported from a PNG/JPG save back to the original file. This would allow Piskel to be used for Minecraft image work such as blocks, items, wrap textures for armor, mobs, entities, animated textures, etc.
How it would be used with an existing file:
How it would be used with an frame created in Piskel
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