-
Notifications
You must be signed in to change notification settings - Fork 1.7k
/
datachannel.go
706 lines (602 loc) · 19.2 KB
/
datachannel.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
// SPDX-FileCopyrightText: 2023 The Pion community <https://pion.ly>
// SPDX-License-Identifier: MIT
//go:build !js
// +build !js
package webrtc
import (
"errors"
"fmt"
"io"
"math"
"sync"
"sync/atomic"
"time"
"github.com/pion/datachannel"
"github.com/pion/logging"
"github.com/pion/webrtc/v4/pkg/rtcerr"
)
const dataChannelBufferSize = math.MaxUint16 // message size limit for Chromium
var errSCTPNotEstablished = errors.New("SCTP not established")
// DataChannel represents a WebRTC DataChannel
// The DataChannel interface represents a network channel
// which can be used for bidirectional peer-to-peer transfers of arbitrary data
type DataChannel struct {
mu sync.RWMutex
statsID string
label string
ordered bool
maxPacketLifeTime *uint16
maxRetransmits *uint16
protocol string
negotiated bool
id *uint16
readyState atomic.Value // DataChannelState
bufferedAmountLowThreshold uint64
detachCalled bool
readLoopActive chan struct{}
isGracefulClosed bool
// The binaryType represents attribute MUST, on getting, return the value to
// which it was last set. On setting, if the new value is either the string
// "blob" or the string "arraybuffer", then set the IDL attribute to this
// new value. Otherwise, throw a SyntaxError. When an DataChannel object
// is created, the binaryType attribute MUST be initialized to the string
// "blob". This attribute controls how binary data is exposed to scripts.
// binaryType string
onMessageHandler func(DataChannelMessage)
openHandlerOnce sync.Once
onOpenHandler func()
dialHandlerOnce sync.Once
onDialHandler func()
onCloseHandler func()
onBufferedAmountLow func()
onErrorHandler func(error)
sctpTransport *SCTPTransport
dataChannel *datachannel.DataChannel
// A reference to the associated api object used by this datachannel
api *API
log logging.LeveledLogger
}
// NewDataChannel creates a new DataChannel.
// This constructor is part of the ORTC API. It is not
// meant to be used together with the basic WebRTC API.
func (api *API) NewDataChannel(transport *SCTPTransport, params *DataChannelParameters) (*DataChannel, error) {
d, err := api.newDataChannel(params, nil, api.settingEngine.LoggerFactory.NewLogger("ortc"))
if err != nil {
return nil, err
}
err = d.open(transport)
if err != nil {
return nil, err
}
return d, nil
}
// newDataChannel is an internal constructor for the data channel used to
// create the DataChannel object before the networking is set up.
func (api *API) newDataChannel(params *DataChannelParameters, sctpTransport *SCTPTransport, log logging.LeveledLogger) (*DataChannel, error) {
// https://w3c.github.io/webrtc-pc/#peer-to-peer-data-api (Step #5)
if len(params.Label) > 65535 {
return nil, &rtcerr.TypeError{Err: ErrStringSizeLimit}
}
d := &DataChannel{
sctpTransport: sctpTransport,
statsID: fmt.Sprintf("DataChannel-%d", time.Now().UnixNano()),
label: params.Label,
protocol: params.Protocol,
negotiated: params.Negotiated,
id: params.ID,
ordered: params.Ordered,
maxPacketLifeTime: params.MaxPacketLifeTime,
maxRetransmits: params.MaxRetransmits,
api: api,
log: log,
}
d.setReadyState(DataChannelStateConnecting)
return d, nil
}
// open opens the datachannel over the sctp transport
func (d *DataChannel) open(sctpTransport *SCTPTransport) error {
association := sctpTransport.association()
if association == nil {
return errSCTPNotEstablished
}
d.mu.Lock()
if d.sctpTransport != nil { // already open
d.mu.Unlock()
return nil
}
d.sctpTransport = sctpTransport
var channelType datachannel.ChannelType
var reliabilityParameter uint32
switch {
case d.maxPacketLifeTime == nil && d.maxRetransmits == nil:
if d.ordered {
channelType = datachannel.ChannelTypeReliable
} else {
channelType = datachannel.ChannelTypeReliableUnordered
}
case d.maxRetransmits != nil:
reliabilityParameter = uint32(*d.maxRetransmits)
if d.ordered {
channelType = datachannel.ChannelTypePartialReliableRexmit
} else {
channelType = datachannel.ChannelTypePartialReliableRexmitUnordered
}
default:
reliabilityParameter = uint32(*d.maxPacketLifeTime)
if d.ordered {
channelType = datachannel.ChannelTypePartialReliableTimed
} else {
channelType = datachannel.ChannelTypePartialReliableTimedUnordered
}
}
cfg := &datachannel.Config{
ChannelType: channelType,
Priority: datachannel.ChannelPriorityNormal,
ReliabilityParameter: reliabilityParameter,
Label: d.label,
Protocol: d.protocol,
Negotiated: d.negotiated,
LoggerFactory: d.api.settingEngine.LoggerFactory,
}
if d.id == nil {
// avoid holding lock when generating ID, since id generation locks
d.mu.Unlock()
var dcID *uint16
err := d.sctpTransport.generateAndSetDataChannelID(d.sctpTransport.dtlsTransport.role(), &dcID)
if err != nil {
return err
}
d.mu.Lock()
d.id = dcID
}
dc, err := datachannel.Dial(association, *d.id, cfg)
if err != nil {
d.mu.Unlock()
return err
}
// bufferedAmountLowThreshold and onBufferedAmountLow might be set earlier
dc.SetBufferedAmountLowThreshold(d.bufferedAmountLowThreshold)
dc.OnBufferedAmountLow(d.onBufferedAmountLow)
d.mu.Unlock()
d.onDial()
d.handleOpen(dc, false, d.negotiated)
return nil
}
// Transport returns the SCTPTransport instance the DataChannel is sending over.
func (d *DataChannel) Transport() *SCTPTransport {
d.mu.RLock()
defer d.mu.RUnlock()
return d.sctpTransport
}
// After onOpen is complete check that the user called detach
// and provide an error message if the call was missed
func (d *DataChannel) checkDetachAfterOpen() {
d.mu.RLock()
defer d.mu.RUnlock()
if d.api.settingEngine.detach.DataChannels && !d.detachCalled {
d.log.Warn("webrtc.DetachDataChannels() enabled but didn't Detach, call Detach from OnOpen")
}
}
// OnOpen sets an event handler which is invoked when
// the underlying data transport has been established (or re-established).
func (d *DataChannel) OnOpen(f func()) {
d.mu.Lock()
d.openHandlerOnce = sync.Once{}
d.onOpenHandler = f
d.mu.Unlock()
if d.ReadyState() == DataChannelStateOpen {
// If the data channel is already open, call the handler immediately.
go d.openHandlerOnce.Do(func() {
f()
d.checkDetachAfterOpen()
})
}
}
func (d *DataChannel) onOpen() {
d.mu.RLock()
handler := d.onOpenHandler
if d.isGracefulClosed {
d.mu.RUnlock()
return
}
d.mu.RUnlock()
if handler != nil {
go d.openHandlerOnce.Do(func() {
handler()
d.checkDetachAfterOpen()
})
}
}
// OnDial sets an event handler which is invoked when the
// peer has been dialed, but before said peer has responded
func (d *DataChannel) OnDial(f func()) {
d.mu.Lock()
d.dialHandlerOnce = sync.Once{}
d.onDialHandler = f
d.mu.Unlock()
if d.ReadyState() == DataChannelStateOpen {
// If the data channel is already open, call the handler immediately.
go d.dialHandlerOnce.Do(f)
}
}
func (d *DataChannel) onDial() {
d.mu.RLock()
handler := d.onDialHandler
if d.isGracefulClosed {
d.mu.RUnlock()
return
}
d.mu.RUnlock()
if handler != nil {
go d.dialHandlerOnce.Do(handler)
}
}
// OnClose sets an event handler which is invoked when
// the underlying data transport has been closed.
// Note: Due to backwards compatibility, there is a chance that
// OnClose can be called, even if the GracefulClose is used.
// If this is the case for you, you can deregister OnClose
// prior to GracefulClose.
func (d *DataChannel) OnClose(f func()) {
d.mu.Lock()
defer d.mu.Unlock()
d.onCloseHandler = f
}
func (d *DataChannel) onClose() {
d.mu.RLock()
handler := d.onCloseHandler
d.mu.RUnlock()
if handler != nil {
go handler()
}
}
// OnMessage sets an event handler which is invoked on a binary
// message arrival over the sctp transport from a remote peer.
// OnMessage can currently receive messages up to 16384 bytes
// in size. Check out the detach API if you want to use larger
// message sizes. Note that browser support for larger messages
// is also limited.
func (d *DataChannel) OnMessage(f func(msg DataChannelMessage)) {
d.mu.Lock()
defer d.mu.Unlock()
d.onMessageHandler = f
}
func (d *DataChannel) onMessage(msg DataChannelMessage) {
d.mu.RLock()
handler := d.onMessageHandler
if d.isGracefulClosed {
d.mu.RUnlock()
return
}
d.mu.RUnlock()
if handler == nil {
return
}
handler(msg)
}
func (d *DataChannel) handleOpen(dc *datachannel.DataChannel, isRemote, isAlreadyNegotiated bool) {
d.mu.Lock()
if d.isGracefulClosed {
d.mu.Unlock()
return
}
d.dataChannel = dc
bufferedAmountLowThreshold := d.bufferedAmountLowThreshold
onBufferedAmountLow := d.onBufferedAmountLow
d.mu.Unlock()
d.setReadyState(DataChannelStateOpen)
// Fire the OnOpen handler immediately not using pion/datachannel
// * detached datachannels have no read loop, the user needs to read and query themselves
// * remote datachannels should fire OnOpened. This isn't spec compliant, but we can't break behavior yet
// * already negotiated datachannels should fire OnOpened
if d.api.settingEngine.detach.DataChannels || isRemote || isAlreadyNegotiated {
// bufferedAmountLowThreshold and onBufferedAmountLow might be set earlier
d.dataChannel.SetBufferedAmountLowThreshold(bufferedAmountLowThreshold)
d.dataChannel.OnBufferedAmountLow(onBufferedAmountLow)
d.onOpen()
} else {
dc.OnOpen(func() {
d.onOpen()
})
}
d.mu.Lock()
defer d.mu.Unlock()
if d.isGracefulClosed {
return
}
if !d.api.settingEngine.detach.DataChannels {
d.readLoopActive = make(chan struct{})
go d.readLoop()
}
}
// OnError sets an event handler which is invoked when
// the underlying data transport cannot be read.
func (d *DataChannel) OnError(f func(err error)) {
d.mu.Lock()
defer d.mu.Unlock()
d.onErrorHandler = f
}
func (d *DataChannel) onError(err error) {
d.mu.RLock()
handler := d.onErrorHandler
if d.isGracefulClosed {
d.mu.RUnlock()
return
}
d.mu.RUnlock()
if handler != nil {
go handler(err)
}
}
func (d *DataChannel) readLoop() {
defer func() {
d.mu.Lock()
readLoopActive := d.readLoopActive
d.mu.Unlock()
defer close(readLoopActive)
}()
buffer := make([]byte, dataChannelBufferSize)
for {
n, isString, err := d.dataChannel.ReadDataChannel(buffer)
if err != nil {
d.setReadyState(DataChannelStateClosed)
if !errors.Is(err, io.EOF) {
d.onError(err)
}
d.onClose()
return
}
m := DataChannelMessage{Data: make([]byte, n), IsString: isString}
copy(m.Data, buffer[:n])
// NB: Why was DataChannelMessage not passed as a pointer value?
d.onMessage(m) // nolint:staticcheck
}
}
// Send sends the binary message to the DataChannel peer
func (d *DataChannel) Send(data []byte) error {
err := d.ensureOpen()
if err != nil {
return err
}
_, err = d.dataChannel.WriteDataChannel(data, false)
return err
}
// SendText sends the text message to the DataChannel peer
func (d *DataChannel) SendText(s string) error {
err := d.ensureOpen()
if err != nil {
return err
}
_, err = d.dataChannel.WriteDataChannel([]byte(s), true)
return err
}
func (d *DataChannel) ensureOpen() error {
d.mu.RLock()
defer d.mu.RUnlock()
if d.ReadyState() != DataChannelStateOpen {
return io.ErrClosedPipe
}
return nil
}
// Detach allows you to detach the underlying datachannel. This provides
// an idiomatic API to work with, however it disables the OnMessage callback.
// Before calling Detach you have to enable this behavior by calling
// webrtc.DetachDataChannels(). Combining detached and normal data channels
// is not supported.
// Please refer to the data-channels-detach example and the
// pion/datachannel documentation for the correct way to handle the
// resulting DataChannel object.
func (d *DataChannel) Detach() (datachannel.ReadWriteCloser, error) {
d.mu.Lock()
if !d.api.settingEngine.detach.DataChannels {
return nil, errDetachNotEnabled
}
if d.dataChannel == nil {
return nil, errDetachBeforeOpened
}
d.detachCalled = true
dataChannel := d.dataChannel
d.mu.Unlock()
// Remove the reference from SCTPTransport so that the datachannel
// can be garbage collected on close
d.sctpTransport.lock.Lock()
n := len(d.sctpTransport.dataChannels)
j := 0
for i := 0; i < n; i++ {
if d == d.sctpTransport.dataChannels[i] {
continue
}
d.sctpTransport.dataChannels[j] = d.sctpTransport.dataChannels[i]
j++
}
for i := j; i < n; i++ {
d.sctpTransport.dataChannels[i] = nil
}
d.sctpTransport.dataChannels = d.sctpTransport.dataChannels[:j]
d.sctpTransport.lock.Unlock()
return dataChannel, nil
}
// Close Closes the DataChannel. It may be called regardless of whether
// the DataChannel object was created by this peer or the remote peer.
func (d *DataChannel) Close() error {
return d.close(false)
}
// GracefulClose Closes the DataChannel. It may be called regardless of whether
// the DataChannel object was created by this peer or the remote peer. It also waits
// for any goroutines it started to complete. This is only safe to call outside of
// DataChannel callbacks or if in a callback, in its own goroutine.
func (d *DataChannel) GracefulClose() error {
return d.close(true)
}
// Normally, close only stops writes from happening, so graceful=true
// will wait for reads to be finished based on underlying SCTP association
// closure or a SCTP reset stream from the other side. This is safe to call
// with graceful=true after tearing down a PeerConnection but not
// necessarily before. For example, if you used a vnet and dropped all packets
// right before closing the DataChannel, you'd need never see a reset stream.
func (d *DataChannel) close(shouldGracefullyClose bool) error {
d.mu.Lock()
d.isGracefulClosed = true
readLoopActive := d.readLoopActive
if shouldGracefullyClose && readLoopActive != nil {
defer func() {
<-readLoopActive
}()
}
haveSctpTransport := d.dataChannel != nil
d.mu.Unlock()
if d.ReadyState() == DataChannelStateClosed {
return nil
}
d.setReadyState(DataChannelStateClosing)
if !haveSctpTransport {
return nil
}
return d.dataChannel.Close()
}
// Label represents a label that can be used to distinguish this
// DataChannel object from other DataChannel objects. Scripts are
// allowed to create multiple DataChannel objects with the same label.
func (d *DataChannel) Label() string {
d.mu.RLock()
defer d.mu.RUnlock()
return d.label
}
// Ordered returns true if the DataChannel is ordered, and false if
// out-of-order delivery is allowed.
func (d *DataChannel) Ordered() bool {
d.mu.RLock()
defer d.mu.RUnlock()
return d.ordered
}
// MaxPacketLifeTime represents the length of the time window (msec) during
// which transmissions and retransmissions may occur in unreliable mode.
func (d *DataChannel) MaxPacketLifeTime() *uint16 {
d.mu.RLock()
defer d.mu.RUnlock()
return d.maxPacketLifeTime
}
// MaxRetransmits represents the maximum number of retransmissions that are
// attempted in unreliable mode.
func (d *DataChannel) MaxRetransmits() *uint16 {
d.mu.RLock()
defer d.mu.RUnlock()
return d.maxRetransmits
}
// Protocol represents the name of the sub-protocol used with this
// DataChannel.
func (d *DataChannel) Protocol() string {
d.mu.RLock()
defer d.mu.RUnlock()
return d.protocol
}
// Negotiated represents whether this DataChannel was negotiated by the
// application (true), or not (false).
func (d *DataChannel) Negotiated() bool {
d.mu.RLock()
defer d.mu.RUnlock()
return d.negotiated
}
// ID represents the ID for this DataChannel. The value is initially
// null, which is what will be returned if the ID was not provided at
// channel creation time, and the DTLS role of the SCTP transport has not
// yet been negotiated. Otherwise, it will return the ID that was either
// selected by the script or generated. After the ID is set to a non-null
// value, it will not change.
func (d *DataChannel) ID() *uint16 {
d.mu.RLock()
defer d.mu.RUnlock()
return d.id
}
// ReadyState represents the state of the DataChannel object.
func (d *DataChannel) ReadyState() DataChannelState {
if v, ok := d.readyState.Load().(DataChannelState); ok {
return v
}
return DataChannelState(0)
}
// BufferedAmount represents the number of bytes of application data
// (UTF-8 text and binary data) that have been queued using send(). Even
// though the data transmission can occur in parallel, the returned value
// MUST NOT be decreased before the current task yielded back to the event
// loop to prevent race conditions. The value does not include framing
// overhead incurred by the protocol, or buffering done by the operating
// system or network hardware. The value of BufferedAmount slot will only
// increase with each call to the send() method as long as the ReadyState is
// open; however, BufferedAmount does not reset to zero once the channel
// closes.
func (d *DataChannel) BufferedAmount() uint64 {
d.mu.RLock()
defer d.mu.RUnlock()
if d.dataChannel == nil {
return 0
}
return d.dataChannel.BufferedAmount()
}
// BufferedAmountLowThreshold represents the threshold at which the
// bufferedAmount is considered to be low. When the bufferedAmount decreases
// from above this threshold to equal or below it, the bufferedamountlow
// event fires. BufferedAmountLowThreshold is initially zero on each new
// DataChannel, but the application may change its value at any time.
// The threshold is set to 0 by default.
func (d *DataChannel) BufferedAmountLowThreshold() uint64 {
d.mu.RLock()
defer d.mu.RUnlock()
if d.dataChannel == nil {
return d.bufferedAmountLowThreshold
}
return d.dataChannel.BufferedAmountLowThreshold()
}
// SetBufferedAmountLowThreshold is used to update the threshold.
// See BufferedAmountLowThreshold().
func (d *DataChannel) SetBufferedAmountLowThreshold(th uint64) {
d.mu.Lock()
defer d.mu.Unlock()
d.bufferedAmountLowThreshold = th
if d.dataChannel != nil {
d.dataChannel.SetBufferedAmountLowThreshold(th)
}
}
// OnBufferedAmountLow sets an event handler which is invoked when
// the number of bytes of outgoing data becomes lower than or equal to the
// BufferedAmountLowThreshold.
func (d *DataChannel) OnBufferedAmountLow(f func()) {
d.mu.Lock()
defer d.mu.Unlock()
d.onBufferedAmountLow = f
if d.dataChannel != nil {
d.dataChannel.OnBufferedAmountLow(f)
}
}
func (d *DataChannel) getStatsID() string {
d.mu.Lock()
defer d.mu.Unlock()
return d.statsID
}
func (d *DataChannel) collectStats(collector *statsReportCollector) {
collector.Collecting()
d.mu.Lock()
defer d.mu.Unlock()
stats := DataChannelStats{
Timestamp: statsTimestampNow(),
Type: StatsTypeDataChannel,
ID: d.statsID,
Label: d.label,
Protocol: d.protocol,
// TransportID string `json:"transportId"`
State: d.ReadyState(),
}
if d.id != nil {
stats.DataChannelIdentifier = int32(*d.id)
}
if d.dataChannel != nil {
stats.MessagesSent = d.dataChannel.MessagesSent()
stats.BytesSent = d.dataChannel.BytesSent()
stats.MessagesReceived = d.dataChannel.MessagesReceived()
stats.BytesReceived = d.dataChannel.BytesReceived()
}
collector.Collect(stats.ID, stats)
}
func (d *DataChannel) setReadyState(r DataChannelState) {
d.readyState.Store(r)
}