From 6b1ef50aa41d91acae934c48d6e38a6038f94bb5 Mon Sep 17 00:00:00 2001 From: forteri76 Date: Thu, 5 Jun 2014 05:22:02 +0000 Subject: [PATCH] Added arcade game mode. Bubbles will scroll continuously from the top of the screen, forever. The high score screen will always be displayed after the player dies, and funcitons like the multiplayer high score screen. --- src/org/jfedor/frozenbubble/FrozenGame.java | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/src/org/jfedor/frozenbubble/FrozenGame.java b/src/org/jfedor/frozenbubble/FrozenGame.java index 379ed15..af50f12 100644 --- a/src/org/jfedor/frozenbubble/FrozenGame.java +++ b/src/org/jfedor/frozenbubble/FrozenGame.java @@ -1360,27 +1360,17 @@ void scrollBubbles() { } } if ((movingBubble == null) && (moveDown >= 28.)) { - bubbleManager.initialize(); compressor.moveDownSubtract(28.); for (int row = LevelManager.NUM_ROWS - 1; row > 0; row--) { for (int column = 0; column < LevelManager.NUM_COLS; column++) { bubblePlay[column][row ] = bubblePlay[column][row - 1]; bubblePlay[column][row - 1] = null; - if (bubblePlay[column][row] != null) { - } } } for (int column = 0; column < LevelManager.NUM_COLS; column++) { bubblePlay[column][0] = scrolling[column]; } addScrollRow(); - for (int row = 0; row < LevelManager.NUM_ROWS; row++) { - for (int column = 0; column < LevelManager.NUM_COLS; column++) { - if (bubblePlay[column][row] != null) { - bubblePlay[column][row].addToManager(); - } - } - } } }