- Animations!
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Make walls part of the world
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Infinite worlds
- Always show player in the center of a square which moves underneath him as he walks.
- By extension: Player can visually walk around within a certain range before the world starts moving instead.
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Round world
- Expand logic to include whether a tile has a floor
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Worlds with height variation (integer) to create "parcours"
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Worlds with different floor materials, like sand and water (aesthetic / functional)
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allow placing more objects (colored marks, block types, ladders, ...)
- parameter: hinlegen("ziegel"), hinlegen(3, "ziegel")
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interact with existing objects (e.g. chests)
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player inventory?