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Makefile.in
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Makefile.in
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# Makefile for PennMUSH
# - System configuration - #
VERSION=1.8.8
PATCHLEVEL=0
#
# This section of the file should be automatically configured by the
# Configure script. If it doesn't work, you might try reporting your
# problem (including this Makefile) at
# https://github.com/pennmush/pennmush/issues
#
# If you want to profile the code, add -pg -a -DPROFILING to CCFLAGS
# and (probably) remove -O
#
MAKE=@MAKE@
CC=@PTHREAD_CC@
SQL_CFLAGS=@MYSQL_CFLAGS@ @POSTGRESQL_CPPFLAGS@
SQL_LDFLAGS=@MYSQL_LDFLAGS@ @POSTGRESQL_LDFLAGS@
CCFLAGS=@CFLAGS@ -I.. -I../hdrs -include ../config.h -include ../confmagic.h -include ../options.h @PTHREAD_CFLAGS@ @CPPFLAGS@ @ICU_CPPFLAGS@ @OPENSSL_INCLUDES@ @CURL_CFLAGS@
LDFLAGS=@LDFLAGS@ @OPENSSL_LDFLAGS@
CLIBS=@PTHREAD_LIBS@ @LIBS@ @ICU_LIBS@ @OPENSSL_LIBS@ @POSTGRESQL_LIBS@ @CURL_LIBS@
INSTALL=@INSTALL@
INSTALLDIR=$installdir
CP=@CP@
CHMOD=@CHMOD@
INSTALL_LINKS=@LN_S@ ../src/netmud netmush; @LN_S@ ../src/info_slave info_slave; @LN_S@ ../src/ssl_slave ssl_slave
# stupid SYS V shell
SHELL=/bin/sh
# Where to install with 'make globalinstall'
GLOBAL_INSTALL=@libexecdir@
PCRE2_DIR=pcre2-10.43
all: config.h autogen game/mush.cnf
@if [ ! -d pcre2 ]; then \
echo "Making all in pcre2"; \
(cd $(PCRE2_DIR) && make install); \
fi
@echo "Making all in src."
(cd src; @MAKE@ all "CC=$(CC)" "CCFLAGS=$(CCFLAGS)" \
"LDFLAGS=$(LDFLAGS)" "CLIBS=$(CLIBS)" "MAKE=$(MAKE)" \
"MAKEFLAGS=$(MAKEFLAGS)" "SQL_CFLAGS=$(SQL_CFLAGS)" \
"SQL_LDFLAGS=$(SQL_LDFLAGS)")
@echo "If the make was successful, use 'make install' to install links."
config.h: configure
@echo "Looks like your configure has been updated."
@echo "Run that first. If you did just run configure and"
@echo "it said that config.h was unchanged, 'touch config.h'"
@echo "to suppress this message and continue compiling."
@exit 1
autogen: hdrs/cmds.h hdrs/funs.h hdrs/switches.h hdrs/gitinfo.h src/tests.inc
hdrs/cmds.h: src/cmds.c src/command.c src/cque.c src/extchat.c src/help.c src/set.c src/sql.c Patchlevel
@PERL@ utils/mkcmds.pl commands
hdrs/switches.h: src/SWITCHES Patchlevel
@PERL@ utils/mkcmds.pl switches
src/switchinc.c: src/SWITCHES Patchlevel
@PERL@ utils/mkcmds.pl switches
hdrs/funs.h: src/fun*.c src/bsd.c src/conf.c src/connlog.c src/extmail.c src/help.c src/markup.c src/wiz.c src/sql.c Patchlevel src/cque.c
@PERL@ utils/mkcmds.pl functions
src/tests.inc: src/*.c
@PERL@ utils/mkcmds.pl tests
hdrs/gitinfo.h: $(wildcard .git/HEAD .git/index)
@if [ -f ".git/HEAD" ]; then \
echo "#define GIT_REVISION \"$(shell git rev-parse --short HEAD)\"" > $@; \
fi
@echo "/* Built at `date +%Y%m%d%H%M%S` */" >> hdrs/gitinfo.h
install: localized all
@if [ -f game/netmush ]; then rm -f game/netmush; fi
@if [ -f game/info_slave ]; then rm -f game/info_slave; fi
@if [ -f game/ssl_slave ]; then rm -f game/ssl_slave; fi
-(cd game; $(INSTALL_LINKS))
(cd game/txt; @MAKE@)
@echo "If you plan to run multiple MUSHes, consider running 'make customize'"
netmud:
(cd src; @MAKE@ netmud "CC=$(CC)" "CCFLAGS=$(CCFLAGS)" \
"SQL_CFLAGS=$(SQL_CFLAGS)" "SQL_LDFLAGS=$(SQL_LDFLAGS)" \
"LDFLAGS=$(LDFLAGS)" "CLIBS=$(CLIBS)" )
access:
utils/make_access_cnf.sh game
pennmush.pot:
(cd src; make ../po/pennmush.pot)
localized:
-echo "Localizing for your locale..."
-(cd po; @MAKE@ localized)
portmsg:
(cd src; @MAKE@ portmsg "CC=$(CC)" "CCFLAGS=$(CCFLAGS)" \
"LDFLAGS=$(LDFLAGS)" "CLIBS=$(CLIBS)" )
ssl_slave:
(cd src; @MAKE@ ssl_slave "CC=$(CC)" "CCFLAGS=$(CCFLAGS)" \
"LDFLAGS=$(LDFLAGS)" "CLIBS=$(CLIBS)" "MAKE=$(MAKE)" \
"MAKEFLAGS=$(MAKEFLAGS)")
versions: CHANGES*
-@rm -rf CHANGES*~ CHANGES*bak
@utils/mkvershlp.pl game/txt/hlp CHANGES*
safety:
$(CP) src/*.c /var/pennmush-bak/src
$(CP) hdrs/*.h /var/pennmush-bak/hdrs
$(CP) * /var/pennmush-bak
distdepend: hdrs/funs.h hdrs/cmds.h
(cd src; @MAKE@ depend "CC=$(CC)" "CCFLAGS=$(CCFLAGS)" \
"LDFLAGS=$(LDFLAGS)" "CLIBS=$(CLIBS)" )
local-files:
$(CP) -f src/cmdlocal.dst src/cmdlocal.c
$(CP) -f src/flaglocal.dst src/flaglocal.c
$(CP) -f src/funlocal.dst src/funlocal.c
$(CP) -f src/local.dst src/local.c
# REQUIRES GNU INDENT! DON'T INDENT WITH ANYTHING ELSE!
indent:
@(cd src; @MAKE@ indent)
customize: update-conf
-@@PERL@ utils/customize.pl
# The default place to find the runtime files is in this directory,
# but it can be overridden with env variables so people can use
# other game directories.
GAMEDIR=game
update-conf: game/mushcnf.dst game/aliascnf.dst game/restrictcnf.dst game/namescnf.dst
-@@TOUCH@ game/mushcnf.dst
-@@PERL@ utils/update-cnf.pl $(GAMEDIR)/mush.cnf game/mushcnf.dst
-@@TOUCH@ game/aliascnf.dst
-@@PERL@ utils/update-cnf.pl $(GAMEDIR)/alias.cnf game/aliascnf.dst
-@@TOUCH@ game/restrictcnf.dst
-@@PERL@ utils/update-cnf.pl $(GAMEDIR)/restrict.cnf game/restrictcnf.dst
-@if [ ! -f $(GAMEDIR)/names.cnf ]; then $(CP) game/namescnf.dst $(GAMEDIR)/names.cnf; fi
$(GAMEDIR)/alias.cnf: game/aliascnf.dst
-@@TOUCH@ game/aliascnf.dst
-@@PERL@ utils/update-cnf.pl $(GAMEDIR)/alias.cnf game/aliascnf.dst
$(GAMEDIR)/restrict.cnf: game/restrictcnf.dst
-@@TOUCH@ game/restrictcnf.dst
-@@PERL@ utils/update-cnf.pl $(GAMEDIR)/restrict.cnf game/restrictcnf.dst
$(GAMEDIR)/names.cnf: game/namescnf.dst
if [ ! -f game/names.cnf ]; then \
$(CP) game/namescnf.dst $(GAMEDIR)/names.cnf \
fi
$(GAMEDIR)/mush.cnf: game/mushcnf.dst
-@@TOUCH@ game/mushcnf.dst
-@@PERL@ utils/update-cnf.pl $(GAMEDIR)/mush.cnf game/mushcnf.dst
$(GAMEDIR)/restart: game/restart.dst
-@if [ ! -f $(GAMEDIR)/restart ]; then $(CP) game/restart.dst $(GAMEDIR)/restart; fi
update: update-conf game/restart
test: netmud
(cd test; sh alltests.sh)
clean:
(cd $(PCRE2_DIR); @MAKE@ clean)
rm -rf pcre2/
(cd src; @MAKE@ clean)
(cd game; rm -f netmush info_slave)
distclean:
(cd hdrs; rm -f *.orig *~ \#* *.rej *.bak funs.h cmds.h gitinfo.h buildinf.h)
(cd utils; rm -f *.orig *~ \#* *.rej *.bak mkcmds.sh *.o)
(cd game; rm -rf *.log netmush info_slave *.orig *.rej *~ *.bak mush.cnf restart)
(cd src; @MAKE@ distclean; rm -f Makefile)
(cd game/txt; @MAKE@ clean)
(rm -rf .config Makefile config.h config.sh)
totallyclean: distclean
(cd hdrs; rm -rf *.rej)
(cd src; rm -rf *.rej)
-rm -f Makefile
etags:
(cd src; @MAKE@ etags)
ctags:
(cd src; @MAKE@ ctags)
cscope:
cscope *.h hdrs/*.h src/*.c
touchswitches:
@@TOUCH@ src/SWITCHES
globalinstall: install
(cd game/txt; @MAKE@ clean compose.sh)
# $(INSTALLDIR) $(GLOBAL_INSTALL)
$(CP) -R game/* $(GLOBAL_INSTALL)
rm -f $(GLOBAL_INSTALL)/netmush $(GLOBAL_INSTALL)/info_slave
$(INSTALL) config.sh $(GLOBAL_INSTALL)/config.sh
$(INSTALL) src/netmud $(GLOBAL_INSTALL)/netmush
$(INSTALL) src/info_slave utils/ln-dir.sh $(GLOBAL_INSTALL)
$(CHMOD) a+rX -R $(GLOBAL_INSTALL)
@echo "** Files installed in $(GLOBAL_INSTALL). Feel free to move them."
@echo "** You can run $(GLOBAL_INSTALL)/ln-dir.sh to create a user directory,"
@echo "** or symlink that to somewhere easier to run. You may wish to strip them."
htmldoc:
cd htmldoc && make