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gamebot.py
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gamebot.py
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#!/usr/bin/env python
"""
gamebot: Ensures loss of the game.
Copyright 2010 Michael Farrell <http://micolous.id.au>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
import re, asyncore
from time import sleep
from ConfigParser import ConfigParser
from sys import argv, exit
from ircasync import *
from subprocess import Popen, PIPE
from thread import start_new_thread
config = ConfigParser()
try:
config.readfp(open(argv[1]))
except:
try:
config.readfp(open('gamebot.ini'))
except:
print "Syntax:"
print " %s [config]" % argv[0]
print ""
print "If no configuration file is specified or there was an error, it will default to `gamebot.ini'."
print "If there was a failure reading the configuration, it will display this message."
exit(1)
# read config
SERVER = config.get('gamebot', 'server')
try: PORT = config.getint('gamebot', 'port')
except: PORT = DEFAULT_PORT
NICK = config.get('gamebot', 'nick')
CHANNEL = config.get('gamebot', 'channel')
VERSION = 'gamebot; https://github.com/micolous/ircbots/; %s'
try: VERSION = VERSION % Popen(["git","branch","-v","--contains"], stdout=PIPE).communicate()[0].strip()
except: VERSION = VERSION % 'unknown'
del Popen, PIPE
try: NICKSERV_PASS = config.get('gamebot', 'nickserv_pass')
except: NICKSERV_PASS = None
def update(irc):
irc.action(CHANNEL, 'would like to inform you that you all just lost the game.')
def game_updater(irc):
while True:
sleep(30*60)
update(irc)
# main code
def handle_welcome(event, match):
global NICKSERV_PASS
# Compliance with most network's rules to set this mode on connect.
event.connection.usermode("+B")
if NICKSERV_PASS != None:
event.connection.todo(['NickServ', 'identify', NICKSERV_PASS])
update(event.connection)
irc = IRC(nick=NICK, start_channels=[CHANNEL], version=VERSION)
irc.bind(handle_welcome, RPL_WELCOME)
irc.make_conn(SERVER, PORT)
start_new_thread(game_updater, (irc,))
asyncore.loop()