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main.js
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const { app, BrowserWindow, Tray } = require('electron')
function createWindow () {
// Create the browser window.
const win = new BrowserWindow({
width: 1000,
height: 800,
icon: 'icon.png',
//frame: false,
webPreferences: {
nodeIntegration: true,
center: true
}
})
// and load the index.html of the app.
win.loadFile('index.html')
//win.removeMenu();
const appIcon = new Tray('icon.png')
// Open the DevTools.
win.webContents.openDevTools()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.