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Use default instead of override for Gem path env var. #524

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May 2, 2023
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2 changes: 1 addition & 1 deletion build.go
Original file line number Diff line number Diff line change
Expand Up @@ -186,7 +186,7 @@ func Build(
return packit.BuildResult{}, err
}

mriLayer.SharedEnv.Override("GEM_PATH", strings.TrimSpace(buffer.String()))
mriLayer.SharedEnv.Default("GEM_PATH", strings.TrimSpace(buffer.String()))
mriLayer.SharedEnv.Default("MALLOC_ARENA_MAX", "2")

logger.EnvironmentVariables(mriLayer)
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2 changes: 1 addition & 1 deletion build_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -144,7 +144,7 @@ func testBuild(t *testing.T, context spec.G, it spec.S) {

Expect(layer.SharedEnv).To(Equal(packit.Environment{
"MALLOC_ARENA_MAX.default": "2",
"GEM_PATH.override": "/some/mri/gems/path",
"GEM_PATH.default": "/some/mri/gems/path",
}))
Expect(layer.BuildEnv).To(BeEmpty())
Expect(layer.LaunchEnv).To(BeEmpty())
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