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conf.lua
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conf.lua
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--[[
Copy pasted from love2d website
https://love2d.org/wiki/Config_Files
]]
function _G.love.conf(t)
t.identity = nil -- The name of the save directory (string)
t.appendidentity = false -- Search files in source directory before save directory (boolean)
t.version = "11.4" -- The LÖVE version this game was made for (string)
t.console = true -- Attach a console (boolean, Windows only)
t.accelerometerjoystick = true -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
t.externalstorage = false -- True to save files (and read from the save directory) in external storage on Android (boolean)
t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
t.audio.mic = false -- Request and use microphone capabilities in Android (boolean)
t.audio.mixwithsystem = true -- Keep background music playing when opening LOVE (boolean, iOS and Android only)
t.window.title = "PushOps" -- The window title (string)
t.window.icon = 'assets/icon.png' -- Filepath to an image to use as the window's icon (string)
t.window.width = 0 -- The window width (number)
t.window.height = 0 -- The window height (number)
t.window.borderless = false -- Remove all border visuals from the window (boolean)
t.window.resizable = false -- Let the window be user-resizable (boolean)
t.window.minwidth = 1 -- Minimum window width if the window is resizable (number)
t.window.minheight = 1 -- Minimum window height if the window is resizable (number)
t.window.fullscreen = true -- Enable fullscreen (boolean)
t.window.fullscreentype = "desktop" -- Choose between "desktop" fullscreen or "exclusive" fullscreen mode (string)
t.window.vsync = 0 -- Vertical sync mode (number)
t.window.msaa = 0 -- The number of samples to use with multi-sampled antialiasing (number)
t.window.depth = nil -- The number of bits per sample in the depth buffer
t.window.stencil = nil -- The number of bits per sample in the stencil buffer
t.window.display = 1 -- Index of the monitor to show the window in (number)
t.window.highdpi = false -- Enable high-dpi mode for the window on a Retina display (boolean)
t.window.usedpiscale = true -- Enable automatic DPI scaling when highdpi is set to true as well (boolean)
t.window.x = nil -- The x-coordinate of the window's position in the specified display (number)
t.window.y = nil -- The y-coordinate of the window's position in the specified display (number)
t.modules.audio = true -- Enable the audio module (boolean)
t.modules.data = true -- Enable the data module (boolean)
t.modules.event = true -- Enable the event module (boolean)
t.modules.font = true -- Enable the font module (boolean)
t.modules.graphics = true -- Enable the graphics module (boolean)
t.modules.image = true -- Enable the image module (boolean)
t.modules.joystick = false -- Enable the joystick module (boolean)
t.modules.keyboard = true -- Enable the keyboard module (boolean)
t.modules.math = true -- Enable the math module (boolean)
t.modules.mouse = true -- Enable the mouse module (boolean)
t.modules.physics = true -- Enable the physics module (boolean)
t.modules.sound = true -- Enable the sound module (boolean)
t.modules.system = true -- Enable the system module (boolean)
t.modules.thread = true -- Enable the thread module (boolean)
t.modules.timer = true -- Enable the timer module (boolean), Disabling it will result 0 delta time in love.update
t.modules.touch = false -- Enable the touch module (boolean)
t.modules.video = false -- Enable the video module (boolean)
t.modules.window = true -- Enable the window module (boolean)
end
local utf8 = require("utf8")
local function error_printer(msg, layer)
print((debug.traceback("Error: " .. tostring(msg), 1+(layer or 1)):gsub("\n[^\n]+$", "")))
end
function _G.love.errorhandler(msg)
-- close luasteam if it is open
if rawget(_G, "luasteam") then
pcall(function()
luasteam.shutdown()
end)
end
msg = tostring(msg)
error_printer(msg, 2)
if not love.window or not love.graphics or not love.event then
return
end
if not love.graphics.isCreated() or not love.window.isOpen() then
local success, status = pcall(love.window.setMode, 800, 600)
if not success or not status then
return
end
end
-- Reset state.
if love.mouse then
love.mouse.setVisible(true)
love.mouse.setGrabbed(false)
love.mouse.setRelativeMode(false)
if love.mouse.isCursorSupported() then
love.mouse.setCursor()
end
end
if love.joystick then
-- Stop all joystick vibrations.
for i,v in ipairs(love.joystick.getJoysticks()) do
v:setVibration()
end
end
if love.audio then love.audio.stop() end
love.graphics.reset()
local font = love.graphics.setNewFont(14)
love.graphics.setColor(0, 1, 0, 1)
local trace = debug.traceback()
love.graphics.origin()
local sanitizedmsg = {}
for char in msg:gmatch(utf8.charpattern) do
table.insert(sanitizedmsg, char)
end
sanitizedmsg = table.concat(sanitizedmsg)
local err = {}
table.insert(err, "ahhh crap man, its error time.\nIf you can, please contact Oli and show a full screenshot of this screen. TY!\n PLATFORM : "
..tostring(love.system.getOS() or "unknown OS"))
table.insert(err, sanitizedmsg)
if #sanitizedmsg ~= #msg then
table.insert(err, "Invalid UTF-8 string in error message.")
end
table.insert(err, "\n")
for l in trace:gmatch("(.-)\n") do
if not l:match("boot.lua") then
l = l:gsub("stack traceback:", "Traceback\n")
table.insert(err, l)
end
end
local p = table.concat(err, "\n")
p = p:gsub("\t", "")
p = p:gsub("%[string \"(.-)\"%]", "%1")
local function draw()
local pos = 70
love.graphics.clear(0,0,0)
love.graphics.printf(p, pos, pos, love.graphics.getWidth() - pos)
love.graphics.present()
end
local fullErrorText = p
local function copyToClipboard()
if not love.system then return end
love.system.setClipboardText(fullErrorText)
p = p .. "\nCopied to clipboard!"
draw()
end
if love.system then
p = p .. "\n\nPress Ctrl+C or tap to copy this error"
end
return function()
love.event.pump()
for e, a, b, c in love.event.poll() do
if e == "quit" then
return 1
elseif e == "keypressed" and a == "escape" then
return 1
elseif e == "keypressed" and a == "c" and love.keyboard.isDown("lctrl", "rctrl") then
copyToClipboard()
elseif e == "touchpressed" then
local name = love.window.getTitle()
if #name == 0 or name == "Untitled" then name = "Game" end
local buttons = {"OK", "Cancel"}
if love.system then
buttons[3] = "Copy to clipboard"
end
local pressed = love.window.showMessageBox("Quit "..name.."?", "", buttons)
if pressed == 1 then
return 1
elseif pressed == 3 then
copyToClipboard()
end
end
end
draw()
if love.timer then
love.timer.sleep(0.1)
end
end
end