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    • HL_Tools

      Public
      Half-Life Tools
      C++
      30000Updated Oct 18, 2020Oct 18, 2020
    • blarghrad

      Public
      ArghRad decompiled source
      C
      2000Updated Jul 27, 2020Jul 27, 2020
    • Unofficial mirror of Kingpin SDK.
      C
      1800Updated May 27, 2020May 27, 2020
    • Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.
      C
      GNU General Public License v2.0
      20000Updated May 5, 2020May 5, 2020
    • This is a quake 3 bsp importer for blender. It also tries to import enitites and tries to convert quake 3 shaders to eevee ones. Currently supported games are Jedi Knight 2 and Jedi Academy. Other quake 3 bsp formats will follow.
      Python
      GNU General Public License v2.0
      11000Updated Feb 19, 2020Feb 19, 2020
    • minqlx

      Public
      Extends Quake Live's dedicated server with extra functionality and scripting.
      C
      GNU General Public License v3.0
      42000Updated Feb 17, 2020Feb 17, 2020
    • An SDK to create Mods for dhewm3
      C++
      GNU General Public License v3.0
      27000Updated Feb 14, 2020Feb 14, 2020
    • qstat

      Public
      New official qstat repository
      C
      Artistic License 2.0
      33000Updated Jan 26, 2020Jan 26, 2020
    • Useful files that you may find handy when putting together/expanding your Quake Live server deployment.
      Python
      Other
      30000Updated Sep 20, 2019Sep 20, 2019
    • Chameleon

      Public
      Texture replacement editor for the Quake 3 map format
      Python
      4000Updated Jul 30, 2019Jul 30, 2019
    • xqf

      Public
      XQF game server browser
      C
      GNU General Public License v2.0
      12000Updated Feb 17, 2019Feb 17, 2019
    • A simple map/mod/demo launcher for Quake, Quake 2, Hexen 2 and Half-Life.
      C#
      MIT License
      9000Updated Oct 18, 2018Oct 18, 2018
    • fetch and translate multiple source trees from radiant forks to compare them easily
      Shell
      ISC License
      1000Updated Jun 9, 2018Jun 9, 2018
    • ET:Legacy mod executable patcher
      Shell
      ISC License
      1000Updated May 15, 2018May 15, 2018
    • Q3MAP4

      Public
      Reworking of q3map2 and q3map3 to develop a smaller, cleaner codebase (linux only)
      C
      1000Updated May 7, 2018May 7, 2018
    • Community effort to maintain and improve the SDK tools for Jedi Academy + Jedi Outcast released by Raven Software
      C++
      GNU General Public License v2.0
      18000Updated May 6, 2018May 6, 2018
    • this is a updated, working version of vsp-0.45-xp-1.2-full.zip from https://vsp.goquake.com/ (outdated). beside this, there also exists another fork of vsp stats: http://www.krillinsworld.com/vsp/ (broken).
      PHP
      10000Updated Mar 3, 2018Mar 3, 2018
    • Make map editor game packs from a common source tree
      Shell
      1000Updated Mar 14, 2017Mar 14, 2017
    • kingpin SDK inc monkey mod 1.5 source and hypov8 netcode and acebot updates
      C
      0000Updated Apr 23, 2016Apr 23, 2016
    • Shell
      ISC License
      1000Updated Feb 7, 2016Feb 7, 2016
    • Automatically exported from code.google.com/p/jbn-bsp-lump-tools
      C#
      2000Updated Jun 6, 2015Jun 6, 2015
    • pimi

      Public
      A shell script to install popular IdTech mods
      Shell
      ISC License
      2000Updated Mar 31, 2015Mar 31, 2015
    • QtQ1

      Public
      Qt based Q1 BSP renderer
      C++
      1000Updated Dec 28, 2014Dec 28, 2014
    • An implementation of the Quake 3 network code for jMonkeyEngine. This extension builds on top of the original Message protocol.
      Java
      MIT License
      6000Updated Jan 17, 2014Jan 17, 2014
    • The source release of the Quake tools and utilities
      153000Updated Jan 31, 2012Jan 31, 2012
    • Quake 2 Tools GPL Source Release
      C
      GNU General Public License v2.0
      127000Updated Jan 31, 2012Jan 31, 2012
    • q3map3

      Public
      Open-Source idtech3 level compiler, q3map2, edited to run on the GPU
      C
      2000Updated Apr 25, 2011Apr 25, 2011