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.meta files missing #6
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I am getting the same issue trying to get this working - any new info on how to resolve? |
Did anyone find a way to resolve this? Has the code really never worked since it was committed? |
If anyone else lands here looking for a solution, I am re-associating the guid references using code and have forked the repo and updated it with my progress. Right now it's about 85% complete, the scene renders properly for the mostpart (Make sure you're using Unity 4.5) and the python test is working as well. There are a few scripts with ambiguous args that I haven't resolved with 100% confidence, but it's still a work in progress and I'd appreciate any help I can get! One thing I have not been able to get functioning is the pocket animation, there are .mov files, but I haven't been able to sort out exactly how it was assembled in it's original form |
The pocket animations are now functional, I believe the unity project in my fork is now working 100% and fully updated |
The readme references Unity 4.5.0 which requires .meta files for each asset. These meta files contain the GUID that the Unity project references. With these being currently omitted from the github project all asset references are broken. See attached screenshot of the build as well as the Unity meta files post.
http://answers.unity3d.com/questions/1105009/is-it-possible-to-turn-off-meta-files.html
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