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Currently scripts are loaded on startup or when they are modified or newly created on runtime. If no corresponding ScriptEngineFactory is available they are queued and retried later when a ScriptEngineFactory is added. This works quite good. The other way is not working at all. Scripts stay in memory when the corresponding ScriptEngineFactory becomes unavailable. IMO they should be unloaded in that case.
The implementation could be an extension to the DependencyTracker (which currently only tracks dependencies on libraries).
The text was updated successfully, but these errors were encountered:
Currently scripts are loaded on startup or when they are modified or newly created on runtime. If no corresponding
ScriptEngineFactory
is available they are queued and retried later when aScriptEngineFactory
is added. This works quite good. The other way is not working at all. Scripts stay in memory when the correspondingScriptEngineFactory
becomes unavailable. IMO they should be unloaded in that case.The implementation could be an extension to the
DependencyTracker
(which currently only tracks dependencies on libraries).The text was updated successfully, but these errors were encountered: