From f36bbf611ecdc39580d0f74d9bfa92d7dce438fe Mon Sep 17 00:00:00 2001 From: Lapshin Dmitry Date: Thu, 9 Nov 2017 14:33:41 +0300 Subject: [PATCH 1/2] Delete index.markdown~ --- .../useful-tools-links/index.markdown~ | 95 ------------------- 1 file changed, 95 deletions(-) delete mode 100644 miscellaneous/useful-tools-links/index.markdown~ diff --git a/miscellaneous/useful-tools-links/index.markdown~ b/miscellaneous/useful-tools-links/index.markdown~ deleted file mode 100644 index 2090399e4..000000000 --- a/miscellaneous/useful-tools-links/index.markdown~ +++ /dev/null @@ -1,95 +0,0 @@ ---- -layout: page -status: publish -published: true -title: Useful Tools & Links -date: '2011-05-11 20:31:21 +0200' -date_gmt: '2011-05-11 20:31:21 +0200' -categories: [] -tags: [] ---- -

Documentation

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OpenGL references

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Other tutorials

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Books

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Others

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Debugging tools

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Libraries

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Windowing & misc

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Extension loading


-Beware, most extensions loading library don't work well with OpenGL 3+ Core. Actually, GLEW is the only one I managed to make work, with changes in the source code.

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If unsure, simply use the GLEW version included in the source code.

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Math library

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Image loading

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Static objects loading

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Articulated objects loading & stuff

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Physics

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From 0efb171dac228bec9b0549c59248d3e3a390d24d Mon Sep 17 00:00:00 2001 From: Lapshin Dmitry Date: Thu, 9 Nov 2017 14:34:56 +0300 Subject: [PATCH 2/2] Added link to ApiTrace --- miscellaneous/useful-tools-links/index.markdown | 1 + 1 file changed, 1 insertion(+) diff --git a/miscellaneous/useful-tools-links/index.markdown b/miscellaneous/useful-tools-links/index.markdown index 59da77ba2..46cb00aa1 100644 --- a/miscellaneous/useful-tools-links/index.markdown +++ b/miscellaneous/useful-tools-links/index.markdown @@ -51,6 +51,7 @@ tags: [] * [NVidia Parallel NSight](http://developer.nvidia.com/nvidia-parallel-nsight) A wonderful tool which gives access to extremely precise performance numbers. Highly recommended. Visual Studio + NVidia only. The one I use most. * [GLIntercept ](http://glintercept.nutty.org/) Generates a webpage with the list of OpenGL commands issued. Displays shader code, content of images, content of framebuffers, etc. A bit hard to master, but very precise and useful. * [gdebugger](http://www.gremedy.com/) A profiler +* [ApiTrace](http://apitrace.github.io/) A tracer that is able to replay the trace and inspect your program state after each OpenGL call. # Libraries