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Objects (structs and resources) should always be destroyable, even if they have a type that is not upgraded to Cadence 1.0.
See https://discord.com/channels/613813861610684416/621847426201944074/1277715941148327976
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Issue to be solved
Objects (structs and resources) should always be destroyable, even if they have a type that is not upgraded to Cadence 1.0.
See https://discord.com/channels/613813861610684416/621847426201944074/1277715941148327976
Suggested Solution
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The text was updated successfully, but these errors were encountered: