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Program.cs
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// Toy example of the GEN-BFS (algorithm 1 in the paper)
// you should fit it to the gedcom parsing library that you use
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GedBFS
{
class Program
{
// GEDCOM abstract object
public abstract class GenObject
{
public string name { get; }
public GenObject(string name)
{
this.name = name;
}
public override string ToString()
{
return name;
}
}
// GEDCOM individual object
public class Person : GenObject
{
public Person(string name) :base(name) { }
List<Family> ParentInFamiliesList = new List<Family>();
public List<Family> ParentInFamilies
{
get
{
return ParentInFamiliesList;
}
}
List<Family> ChildInFamiliesList = new List<Family>();
public List<Family> ChildInFamilies
{
get
{
return ChildInFamiliesList;
}
}
public void AddFamily(Family p, bool isParent)
{
if (isParent)
ParentInFamiliesList.Add(p);
else
ChildInFamiliesList.Add(p);
p.AddPerson(this, isParent);
}
}
// GEDCOM family object
public class Family : GenObject
{
public Family(string name) : base(name) { }
List<Person> ChildrenList = new List<Person>();
public List<Person> Children
{
get
{
return ChildrenList;
}
}
List<Person> ParentList = new List<Person>();
public List<Person> Parents
{
get
{
return ParentList;
}
}
public void AddPerson(Person p, bool isParent)
{
if (isParent)
ParentList.Add(p);
else
ChildrenList.Add(p);
}
}
public class BreadthFirstAlgorithm
{
// Toy example
public Person BuildGraph()
{
var sp = new Person("SP");
var f1 = new Family("F1");
var f2 = new Family("F2");
var f3 = new Family("F3");
var f4 = new Family("F4");
var f5 = new Family("F5");
var f6 = new Family("F6");
var p1 = new Person("P1");
var p2 = new Person("P2");
var p3 = new Person("P3");
var p4 = new Person("P4");
var p5 = new Person("P5");
var p6 = new Person("P6");
var p7 = new Person("P7");
var p8 = new Person("P8");
var p10 = new Person("P10");
var p11 = new Person("P11");
var p12 = new Person("P12");
var p13 = new Person("P13");
var p14 = new Person("P14");
var p15 = new Person("P15");
var p16 = new Person("P16");
var p17 = new Person("P17");
sp.AddFamily(f1, false);
sp.AddFamily(f4, true);
p1.AddFamily(f1, true);
p1.AddFamily(f2, false);
p2.AddFamily(f1, true);
p2.AddFamily(f3, false);
p3.AddFamily(f2, true);
p4.AddFamily(f2, true);
p5.AddFamily(f3, true);
p6.AddFamily(f3, true);
p7.AddFamily(f1, false);
p8.AddFamily(f1, false);
p10.AddFamily(f4, true);
p11.AddFamily(f5, true);
p12.AddFamily(f5, true);
p12.AddFamily(f4, false);
p13.AddFamily(f6, true);
p13.AddFamily(f4, false);
p14.AddFamily(f6, true);
p15.AddFamily(f5, false);
p16.AddFamily(f5, false);
p17.AddFamily(f6, false);
return sp;
}
// BFS algorithm
public void Traverse(GenObject parent, int maxDepth)
{
var nodeQueue = new Queue<GenObject>();
var S = new HashSet<GenObject>();
nodeQueue.Enqueue(parent);
S.Add(parent);
var traverseOrder = new Queue<Tuple<int,GenObject>>();
int currentDepth = 0,
elementsToDepthIncrease = 1,
nextElementsToDepthIncrease = 0;
while (nodeQueue.Count > 0)
{
var current = nodeQueue.Dequeue();
traverseOrder.Enqueue(new Tuple<int, GenObject>(currentDepth, current));
GenObject[] lstNearNodes = null;
if (current is Person)
{
lstNearNodes = ((Person)current).ChildInFamilies.Union(((Person)current).ParentInFamilies).ToArray();
}
else
{
lstNearNodes = ((Family)current).Children.Union(((Family)current).Parents).ToArray();
}
nextElementsToDepthIncrease += lstNearNodes.Where(n=> !S.Contains(n)).Count();
if (--elementsToDepthIncrease == 0)
{
if (++currentDepth > maxDepth) break;
elementsToDepthIncrease = nextElementsToDepthIncrease;
nextElementsToDepthIncrease = 0;
}
foreach (var emp in lstNearNodes)
{
if (!S.Contains(emp))
{
nodeQueue.Enqueue(emp);
S.Add(emp);
}
}
}
while (traverseOrder.Count > 0)
{
var e = traverseOrder.Dequeue();
Console.WriteLine(e.Item1 + " - " + e.Item2.ToString());
}
}
// GEN-BFS algorithm
public Queue<Tuple<int, GenObject>> GenTraverse(GenObject parent, int maxDepth)
{
var nodeQueue = new Queue<GenObject>();
var visited = new HashSet<GenObject>();
var added = new HashSet<GenObject>();
nodeQueue.Enqueue(parent);
visited.Add(parent);
var traverseOrder = new Queue<Tuple<int, GenObject>>();
var currentDepth = 0;
var elementsToDepthIncrease = 1;
var nextElementsToDepthIncrease = 0;
while (nodeQueue.Count > 0)
{
var current = nodeQueue.Dequeue();
traverseOrder.Enqueue(new Tuple<int, GenObject>(currentDepth, current));
added.Add(current);
GenObject[] lstNearNodes = null;
var increaseCount = 0;
if (current is Person)
{
lstNearNodes = ((Person)current).ChildInFamilies.Union(((Person)current).ParentInFamilies).ToArray();
increaseCount = lstNearNodes.Where(n => !visited.Contains(n)).Count();
}
else
{
lstNearNodes = ((Family)current).Children.Union(((Family)current).Parents).ToArray();
increaseCount = lstNearNodes.Where(n => !visited.Contains(n)).Count();
}
nextElementsToDepthIncrease += increaseCount;
if (--elementsToDepthIncrease == 0)
{
if (current is Person)
if (++currentDepth > maxDepth)
break;
elementsToDepthIncrease = nextElementsToDepthIncrease;
nextElementsToDepthIncrease = 0;
}
foreach (var emp in lstNearNodes)
{
if (!visited.Contains(emp))
{
nodeQueue.Enqueue(emp);
visited.Add(emp);
}
}
}
var output = new Queue<Tuple<int, GenObject>>();
while (traverseOrder.Count > 0)
{
var e = traverseOrder.Dequeue();
output.Enqueue(e);
if (e.Item2 is Person)
{
foreach (var f in ((Person)e.Item2).ParentInFamilies)
{
foreach (var emp in ((Family)f).Parents)
{
if (!added.Contains(emp))
{
output.Enqueue(new Tuple<int, GenObject>(e.Item1,emp));
}
}
}
}
}
return output;
}
}
// Test
static void Main(string[] args)
{
BreadthFirstAlgorithm b = new BreadthFirstAlgorithm();
Person root = b.BuildGraph();
Console.WriteLine("Traverse Graph\n------");
// b.Traverse(root, 5);
//b.GenTraverse(root, 1);
//Console.ReadLine();
//return;
for (int i = 0; i <= 5; i++)
{
Console.WriteLine("Depth: " + i);
b.Traverse(root, i);
Console.WriteLine("---------------");
Console.WriteLine("---------------");
Console.WriteLine("---------------");
Console.WriteLine();
}
Console.WriteLine("---------------");
Console.WriteLine("---------------");
Console.WriteLine("---------------");
Console.WriteLine("-----GEN------");
Console.WriteLine("---------------");
Console.WriteLine("---------------");
Console.WriteLine("---------------");
for (int i = 0; i <= 5; i++)
{
Console.WriteLine("Depth: " + i);
var traverseOrder = b.GenTraverse(root, i);
while (traverseOrder.Count > 0)
{
var e= traverseOrder.Dequeue();
Console.WriteLine(e.Item1 + " - " + e.Item2.ToString());
}
Console.WriteLine("---------------");
Console.WriteLine("---------------");
Console.WriteLine("---------------");
Console.WriteLine();
}
Console.ReadLine();
}
}
}