diff --git a/getting_started/first_2d_game/02.player_scene.rst b/getting_started/first_2d_game/02.player_scene.rst index 24612d023bb..d997c31e9ca 100644 --- a/getting_started/first_2d_game/02.player_scene.rst +++ b/getting_started/first_2d_game/02.player_scene.rst @@ -77,11 +77,12 @@ Click on the ``SpriteFrames`` you just created to open the "SpriteFrames" panel: .. image:: img/spriteframes_panel.webp -On the left is a list of animations. Click the "default" one and rename it to -"walk". Then click the "Add Animation" button to create a second animation named -"up". Find the player images in the "FileSystem" tab - they're in the ``art`` +On the left is a list of animations. Click the ``default`` one and rename it to +``walk``. Then click the "Add Animation" button to create a second animation named +``up``. Find the player images in the FileSystem dock - they're in the ``art`` folder you unzipped earlier. Drag the two images for each animation, named -``playerGrey_walk[1/2]`` and ``playerGrey_walk[2/2]``, into the "Animation Frames" +``playerGrey_walk1``, ``playerGrey_walk2`` (for ``walk``), +``playerGrey_up1``, and ``playerGrey_up2`` (for ``up``) to the **Animation Frames** side of the panel for the corresponding animation: .. image:: img/spriteframes_panel2.webp