diff --git a/tutorials/3d/introduction_to_3d.rst b/tutorials/3d/introduction_to_3d.rst index 674e5f5e24f..5f876139c21 100644 --- a/tutorials/3d/introduction_to_3d.rst +++ b/tutorials/3d/introduction_to_3d.rst @@ -19,10 +19,9 @@ which are almost identical to their 2D counterparts. `Github repository `__ or the :ref:`Asset Library `. -In 3D, math is a little more complex than in 2D, so also checking the -:ref:`doc_vector_math` entry in the wiki (which was especially created for game -developers, not mathematicians or engineers) will help pave the way for you -to develop 3D games efficiently. +In 3D, math is a little more complex than in 2D. For an introduction to the +relevant math written for game developers, not mathemeticians or engineers, +check out :ref:`doc_vector_math` and :ref:`doc_using_transforms`. 3D workspace ~~~~~~~~~~~~